Thursday, October 30, 2014

HALLOWEEN 2014 ... Hey, That Rhymes xD

Greetings all you ghoulies, ghosties, and long legged beasties! Tomorrow is "Halloween 2014". While I personally won't be celebrating, or dressing up in costume I do have some horror movie suggestions for your late night festivities. Being the horror film enthusiast that I am I've seen me fair share of unique horror movies including some foreign films that push the limits of decency. I'll try to mix in a little of everything so that you'll have several movies to choose from should you not be afraid of watching such things. I hope that you all have a safe, and responsible Halloween. Always travel in groups, and with trusted adults. Always check your candy thoroughly before partaking of it, and also wear bright colored clothing when walking through traffic heavy areas. Halloween is meant to be enjoyed, and I hope that you enjoy your Halloween to it's fullest this year!

Wednesday, October 29, 2014

Blood of the Werewolf - "Impressions" (PS3)

I hate to do this to you readers, but I'm going to have to go the "impressions" route with this game. Not only does it look as if Sony implemented the timed trial review codes that I mentioned earlier but I will not be repeating the second stage one thousand times to see what's beyond it, nor will I ever be able to complete the game far past that stage in the timed limit. The fact is that there's a point when a developer's game design pushes the limits of difficulty decency. Making the game difficult just for the sake of making it difficult is not the way to go, period. Unfortunately that's exactly what the developer, "Scientifically Proven" chose to do in "Blood of the Werewolf". A lot of the level design within the game, and the accompanying character mechanics conflicted so much that it made the playthrough truly unbearable for me. Difficulty in that respect was geared solely towards a precisely performed playthrough that gave the player only one viable course of action that was damn near impossible to achieve a majority of the time ...

Sunday, October 26, 2014

A Post About My Time Off

For the sake of posting a post I'm going to fill you guys, and gals in on what I've been doing during my time off from reviews. Exciting, right? Anyways ... Destiny has been the go to game for me for a while now. It has a sort of addictive charm about it that I just cannot deny. I've gotten plenty of new games (not to brag), but have found myself returning to Destiny for some relaxing thrills on a frequent basis. In fact yesterday evening a friend of mine (Dee) invited me to a chat in Destiny only to invite me to the "Vault of Glass" playthrough that he intended to do. I knew my level 26 hunter was ill-prepared for the task ahead, but seeing as it was my friend requesting help I could not say no. After assembling a crew of educated, and uneducated Vault of Glass players we took a two hour trek into one of the most nightmarish, and unforgiving environments that Destiny has to offer. With the aid of a level 30, and 29 players though we all managed to muscle our way through the abysmal experience, and come out victorious with plenty of noteworthy perks.

Thursday, October 23, 2014

Thanks to an Industry

As a gaming journalist I have scrutinized, and picked apart games in order to deliver my opinions of them. Sometimes I've even taken my passionate rants to Twitter, and other social media outlets expressing my likes, or dislikes about said games. In the midst of all the passionate opinions, and hateful trolling that I've seen escalate on such outlets though I've begun to realize one thing above all else, and that is that we as gamers, and gaming enthusiasts have become so comfortable with telling game developers and console creators their faults that we don't take a second to realize the hard work that goes into such a project. We don't take in account the money, or hours put into game related projects, nor the fact that without the developers' investments we would not have any video games to play at all. It's for this reason I'd like to take the time out of my day to thank the industry innovators who still have the drive to take gaming to the next level even if it is through a trial, and error basis ...

Wednesday, October 22, 2014

ATTN Devs & PR: "Review Policy Change"

In the past day it has come to my attention that there is going to be a serious change to review codes for journalists such as myself. Apparently Sony is going to start making the codes only valid for a 48 hour time period after the codes have been redeemed. Seeing as most games require over 2 days time for me to complete, especially if they offer a lot of in-game content I will not be able to do a proper review from such a code. As it stands the review code change is set for the "future", but when that might be is anyone's guess. As such I'm going to put in place the new changes to my review policy now. If you wish to have me to review your game I will need a physical retail copy from hence forth. It's just the way it has to be if you want a thorough review.

Sunday, October 19, 2014

Smash Bros. (3DS) - "Impressions"

I know I've already gone over this on twitter, but I figure why not make it concrete, and set it in stone ... It has been a couple of weeks, or more since I first nabbed my copy of "Smash Bros." for the 3DS from the local Gamestop. I had actually pre-ordered the game to assure I'd have a copy waiting for me when the launch date came around. Seeing as it was selling like hotcakes in Japan I figured the same would happen here in the US, so it was better to be safe than sorry. After getting my copy of the game, plugging it into my standard issue 3DS, and playing it the first day I was honestly a bit appalled at how dumbed down the game seemed in comparison to the former Wii, and Gamecube Smash Bros. titles. Having played both previous Smash Bros. games the 3DS version honestly looked "Plain Jane". The initial roster was super small, and the offered modes seemed too simple to be of any significance. Thankfully though the more I played, and tried out the various modes contained within the more I found out otherwise, and realized that the game was so much more.

Saturday, October 18, 2014

Let's Talk - "PS Vita"

For the longest time now Sony's PS Vita has fallen under the scrutiny of gamers, and like-minded biased journalists who haven't even experienced the console for themselves. Like most products on the internet, one biased, and uneducated journalist/gamer spouts nonsense about what he/she doesn't know about the console, and in turn has all of their followers believing the same damn thing. This act of leading the gamer astray then leads to more of the negative news spreading through other journalistic outlets, and the internet itself. The fact that Sony does little in the way of promoting the underrated handheld through informative ads, and commercials further leads potential buyers to believe what they hear in regards to these rumors/gossip.

There's actually a lot Sony could be doing to improve upon sales of the PS Vita, and they could be thwarting the threat of falsely biased opinions by doing said things, but they act as if they don't want to support the Vita much at all any more. Sure the PS Vita is getting numerous noteworthy releases, and additional content on a regular basis, but without proper promotion, and consumer education it will never be able to rise as the great handheld console that it truly is. As it stands the PS Vita has an impressive game library that outshines that of the 3DS by a longshot, and is one that is being constantly updated with more titles of significance than the PS4, and PS3. Not only that, but it also has superb graphics in comparison to Nintendo's 3DS as well as audio capabilities that push such a console's limits. Coming from a man who owns & plays both said handhelds I can honestly atest to the durabilty, and overall quality construction of the Vita as well. I've dropped my PS Vita several times, and it has yet to break in any way. Not only that, but the applied controls feel much more natural than that of the 3DS. Sadly without gamers admitting to such things though the popularity of the Vita will eventually fade out, and the console itself will eventually die out as a gaming alternative.

Thursday, October 16, 2014

Zen Pinball 2 - "South Park" (PS3/PS4/PS VITA)

For many years, and through several seasons the cult television phenomenon "South Park" has appalled, stunned, and intrigued viewers of various ages, and moral standings. It has pushed the limits of common decency on occasion, but has continued to thrive on late night television as a beloved cartoon classic to many despite the controversy that surrounds it. Movies, merchandise, and even video games have spawned from the main series that started it all giving fans more options to enjoy the cast of characters who make the show so appealing. Who would have thought that some imaginative foul mouthed children from the rough side of town would have stirred up such a response, but thankfully they did as it has brought much needed laughter to our otherwise dreadful lives. Regardless of your take on the "South Park" series, and what it entails you will be glad to know that through their signature pinball table designs Zen Studios has brought the series to life in video game format yet again, but in a milder version that still stays true to the nature of the show's creative direction. Cartman, Stan, Kyle, Kenny, and most of their wacky friends from South Park return in full-on glory as they spout mindless banter taken from various well known episodes. Their obscene, and often times laughable actions, and reactions litter the playing field making your high scoring efforts all the more entertaining. Trust when I say that this is one 'Zen Pinball 2' set not to miss out on!

Tuesday, October 7, 2014


Back in 2013 Grasshopper Manufacture, and Crispys! amongst other co-contributors took on an ambitious anime inspired project combining two highly popular forms of entertainment. One being that of anime, and the other being that of video games. In one part of the project there was a short length anime cartoon compilation that was something along the lines of "Robot Carnival", and "Heavy Metal". This five part anime collaboration titled "SHORT PEACE" pushed the limits of it's mature rating, and oozed with creativity while tying in a game separately from the actual anime collection. The game that accompanied the release of the film which was titled "Ranko Tsukigime's Longest Day" also contained several anime sequences of it's own created by various well known anime artists along with heavily influenced Japanese gameplay directed by Suda 51 himself. In it's entirety "SHORT PEACE", which is now offered up in this all inclusive edition comes complete as an imaginative journey with pure Japanese influence not usually seen here in the states. As such you will find that despite the $39.99 digital only offerings it is a true gem in all regards. You'll find that Suda 51's "Ranko Tsukigime's Longest Day" comes to brilliant life with his personal touch, and delivers a solid yet frantic experience that will have you exclaiming "WTF!?" in the most positive way imaginable. Even the "Short Peace" anime will have you at full attention as you see the imagination of Japanese directors unfold on your television screen. The fact that the anime, and the game finally come in one complete package definitely makes the purchase more worth it than it ever was before.

Monday, October 6, 2014

Rise of the King: Companions Codex II (Book)

In a fantasy world that slightly mirrors our own author R.A.Salvatore continues his tale of the dark elf named 'Drizzt Do'Urden', and those who aim to make, or break the world around him. The times, and setting of this follow-up tale continue to be darkly lit, and foreboding leaving the reader anxious to see what each page entails. The pages themselves are filled with the epic battle mongering of orcs, dwarves, and elves who are each engaged in a territorial war akin to J.R.R.Tolkien's "Lord of the Rings". Within it's pages kings are betrayed, and killed as the orc's new alliances make way for the promise of a new bloody age for orc-kind. In the not so distant background of the ongoing conflict Drizzt, and his newly found troupe of followers also find themselves drawn into the fray as they look desperately for lost comrades. Their unlikely band of wartime heroes which is comprised of an elf, a halfling, a barbarian, and a dwarf come to know true danger at the hands of their many enemies, and even from Drizzt himself.

Sunday, October 5, 2014

ATTN: RPGs, and New Review Standards

I'm going to be totally honest with you guys, and gals. I have failed you on two reviews here at "OtakuDante's Gaming Inferno". One being "Drakengard", and the other 'Pier Solar HD". I did play deep into each game, and honestly felt myself having fun during said playthroughs, but I didn't fully complete either. I "assumed (we all know what assume does, right?)" that the game would be just as good throughout in each case, but through fellow journalists I found out otherwise. It definitely makes me look like an ass, and for that I humbly apologize. At this point I can understand you looking to other sources for honest gaming critiques, but know that I stick by the rest of my reviews, and that I aim to improve upon the previously mentioned failures. For the longest time my work as a solo gaming, and adult entertainment journalist has been demanding, and overly so at times. I've found my own time limited by the full-time nature of the job, and have made a couple shortcuts (Drakengard & Pier Solar HD) to catch up. This is inexcusable, and once again I humbly apologize. From this point forward, in the light of these two learning experiences, I will never again rush an RPG review. I will play it to the end, and give my review afterwards. The same goes for any game of any genre. That is my promise to those who wish to stay.

Thursday, October 2, 2014

Pier Solar HD (PS4)

Following a warmhearted path of storytelling Watermelon's "Pier Solar and the Great Architects" aims to draw in the gamer with a lovable trio of friends, and their quest to escape the norm as they discover their fantastical past. Starting off on a somber note akin to another indie RPG release (A Tale of Two Brothers) we find young Hoston, the game's main protagonist in a dire situation regarding his ill father. Gathering up all the courage he can muster he defies his mother's demands, and travels along with his two friends Alina, and Edessot to a nearby cave in hopes of securing a plant that can hold off his father's sickness until a doctor can arrive. Upon entering the expressly forbidden caves the trio of friends happen upon a long forgotten garden, and stumble into a world of mystery only known by few. They not only obtain the special herb that Hoston seeks, but in trekking deeper into the cave they get drawn further into an ancient lore of Goamen, and a seemingly familiar goddess. It's this intriguing mystery that has the band of unlikely heroes abandoning their homeland, and seeking out the truth regarding the myths of their culture. They travel far, and wide as they meet up with different persons of interests, and battle the many monsters that stand in their path to knowledge. It is a heartwarming tale filled with the retro goodness of a gaming era long gone.

Wednesday, October 1, 2014

My Review Schedule, and the Future of Gaming

Hi again all ye readers, followers, and gamers! September was a super busy month for me as a journalist, and October looks like it is going to be about the same. Juggling two different blog can really become a burden sometimes, especially when you are managing everything on your own. Thankfully though I usually tend to catch up at some point. As of now I've got two reviews pending here on the gaming side of things. One is a game, and the other is actually a hardcover book which was sent to me by a lovely lady from the 'Wizards of the Coast'. If you like RPGs you'll definitely want to keep a watch for the posting of these two reviews. As far as the game goes it is none other than the oldschool RPG indie known as, "Pier Solar HD". I actually got the PS4 version, and I'm looking forward to seeing what it will be about. As far as the book goes it is the second part of a series started by world renown D&D author, 'R.A.Salvatore', and is titled 'Rise of the King'. Without spoiling too much before the review I will say that I think that D&D fans committing to a hardcover book purchase will be happy with the slipcover that comes along with it. Top notch stuff if I do say so myself.