Friday, August 28, 2020

Immortal Realms: Vampire Wars (REVIEW)

Do you like vampires? Do you REALLY like vampires? If you do Kalypso might have something that you'll enjoy. That something being, "Immortal Realms: Vampire Wars". This tactical turn based RPG take on vampire warfare pits three clans of distinct pedigree against one another in a blood feud to end all blood feuds. In the trio of clans exists the Dracul, or the lineage of Vlad the Impaler. Powerhouses of might, and insatiable blood lust. There's that recognizable clan, and Nosfernus which are more creature-like versions of their ancestors. Bestial, and noted for tampering with necromancy. Lastly, is the Moroia clan. An elitest clan known for their use of magic. Within the lands of Nemire these clans, their lords, and their armies will face off against each other in battles across three individual campaigns. Campaigns that span the ages, and several acts each as they conquer key points of interests, build them up, recruit armies, and lead those armies into battle using the spells, and powers that are obtainable through said conquering. By blood, and magic the end war of the vampires will be waged, and who comes out victorious is up to you.

Thursday, August 27, 2020

Street Power Soccer (REVIEW)

Like NFL BLITZ, and NBA JAM this latest entry in the faux sports genre comes complete with arcade mechanics, and modes of play. It is known as 'Street Power Soccer', and it aims to bring an experience mildly rooted in real life soccer (futbol for my UK & European readers), but taken over almost entirely by more arcade-like features. Narrated, and taught via tutorial by the superimposed video presence of a well known French freestyler you'll be introduced to the world of freestyle soccer. Through inspiring speeches about never giving up, and committing to the craft with dedicated practice you'll find yourself pumped up along with the rhythmic tunes, and the dancing soccer stars. The controls are kept simple, and the modes of play broken down into several mini-game types with only one really competitive mode done up in more traditional 2v2, and 3v3 versus matches. It is a trippy around the world soccer experience performed on globally located courts that are designed for the types of trick shots, and unbelievable stunts you'll be pulling off. All for customization currency, and leaderboard fame.

Friday, August 14, 2020

Death end Re;Quest 2 (REVIEW)

Dark, and serious are two words one would not usually associate with a IFI game release. With "Death end Re;Quest 2" though that is exactly what you get. This mature rated JRPG sequel earns it's ESRB rating by including a protagonist subjected to unrelenting physical and emotional abuse. That and her resulting journey into what could be best described as descent into madness. As Mai the player gets plunged into a dreary, and hopeless reality as well as a seemingly unreal situation due to her parents dealings with her and her younger sibling, Sanae. Abandoned by her mother, and abused by her father Mai's only hope in life lies with knowing that her sister is better off in the company of her mother. This hope draws to an abrupt close early on though as Mai receives an enigmatic text message from her sister with an ominous warning attached. An event that falls into place right before a bloody confrontation with Mai's abusive father. Mai ends up discovering herself first hand that the preemptive warning which related to her sister's placement at the all girls dormitory called Wordsworth is itself steeped in mystery. Being located in a town that is shrouded in it's own religion, and hush-hush happenings only serves to further the intrigue as she finds herself the newest resident orphan. 

As Mai you will take on the day, and night task of finding out clues to your little sister Sanae's whereabouts. During the day you will interact with the dormitory's staff, and residents doing some sleuthing while at night you will venture out into the streets of Le Choara without authorization to do so facing the ghosts of it's peculiar past. Phantoms that may or may not be as real as Mai believes ...

Sunday, August 2, 2020

Skater XL | PS4 Review

Growing up with the luxury of arcade skaters like the Tony Hawk's series kind of has me spoiled I think. To a point it does impact my thoughts on 'Skater XL'. While I get what the developer was trying to do with physics based mechanics I think it was an attempt that fell flat on it's face. For one of two reasons. Reason number one being it's more fun to actually skateboard in real life than it is to skateboard in a simulation of real life skateboarding. Secondly there's really no incentive to continue playing after you've completed all of the challenges. The way the game is setup with every customization option available upfront, and with a list of challenges that does not require precision execution it feels like a hollow attempt at mimicking something that would have otherwise been fun.