Showing posts with label Asterisk War. Show all posts
Showing posts with label Asterisk War. Show all posts

Wednesday, August 3, 2016

A.W.: Phoenix Festa - Part 2 (PS VITA)

After having completed the story mode, and having checked out the additional modes of play I am ready to deliver unto you my verdict, and an explanation of what else "A.W.: Phoenix Festa" has for those thinking about buying it ...

As I mentioned in the first part of my two part review this game keeps things simple while tying into the "Asterisk War" light novel mythology on a very basic level. It is centered mostly around dating sim mechanics while using a simple combat system to further build upon said relationship building. Nothing is really complicated once you get past the tutorial phase, and after a while things do become repetitive, and kind of bland outside of the dialogue that is shown within each characters' interactions. You will be basically minding optional tasks to a calendar based schedule in three month-like intervals with the tutorial playthrough, and introductions being the first month's activity regiment. After that it's all about courting one of four available girls (Julis, Saya, Claudia, Kirin) while readying your partnership for the Phoenix Festa event, and ultimately engaging in said event with your won over partner. The other modes of play include a "Battle" mode with three additional in-menu options including "VS CPU", "AD HOC BATTLE", and "SURVIVAL". Upon completing the "Story" with the already named protagonist you will also unlock an extra "Gallery" mode in which you can view all character interactions from previous playthroughs in all of their former glory.

Monday, August 1, 2016

A.W.: Phoenix Festa (PS VITA)

Bandai Namco's video game spin-off of the "Asterisk Wars" light novel series takes in account said light novel's background story, and turns it into an interactive dating sim hybrid. It combines the use of characters from the ongoing series, applies dating sim mechanics, and adds elements of 3D action based combat into the mix of it all. As a newcomer to the academy which the game utilizes as it's training grounds, and area of romantic outings you (the protagonist) will be tasked with completing optional chores/duties, and extracurricular activities to a series of collective 45 calendar days within a month-like arrangement which takes in account such things as student courting in the form of dates, stat improvement through Lux (weapon) training, duels with challenging individuals, and an end goal of competing in the annual "Phoenix Festa" event in order to obtain a single granted wish. How you manage the schedule will of course determine the outcome of your time invested. Whether or not you're prepared is entirely up to you though as you will be the one deciding what the readily named protagonist, or unnamed protagonist does with his given time.