Showing posts with label BlazBlue Chronophantasma Extend. Show all posts
Showing posts with label BlazBlue Chronophantasma Extend. Show all posts

Monday, July 6, 2015

BlazBlue Chronophantasma EXTEND (PS4)

BlazBlue is a fighting game experience that is closely akin to it's Guilty Gear predecessors. In it you'll find an assorted variety of different character archetypes some of which are very close to what Guilty Gear has offered in the past. You'll also find one of the richest, if not the richest of fighting game mythologies surrounding said characters within the game's structural story mode confines. At heart this unique mythology, or lore does have subtle nods to Guilty Gears timeline of events, but seems to pick up after some of it's own world changing tragedies regarding a magic war against a recurring threat. There's various governing orders involved, and characters whose given abilities vary according to their role in the plot. Some characters wield a type of Seithr driven magic known as Ars Magus while others use science to do their bidding. There's even a council of seven heroes whose past feats have come back to haunt them in the form of an apocalypse seeking group of puppeteers. There are constant clashes between the law abiding NOL "Novus Orvis Librarium", the renegade lone wolves like 'Ragna the Bloodedge', the science foundation built/managed by Kokonoe, and the "Phantoms of Time". The conflicts are many, and those involved are continuously getting dragged into the fray whether they like it or not. While Chronophantasma is not by any means the conclusive end of the story at hand it does clear up a lot of details while advancing the ongoing plot significantly. Along with the story, and it's provided mythology/history are also plenty of offline, and online activities to enjoy as usual. Each of which offer the gamer more bang for their buck.

Saturday, July 4, 2015

BlazBlue Chronophantasma EXTEND - Preview Review

In my time spent with the latest release of BBCPEX I've come to realize that I'm going to have to invest some quality time in a proper playthrough of the game in order to gain an understanding about everything it offers, and to give it a fair chance. So far I've sampled the key modes of play, and features, but have yet to try out the two new characters. I can say that for the most part the game remains the same as the last version technically, and functionally. It is also a mostly all-inclusive port. By "mostly all-inclusive" I mean that you don't have to pay for a majority of the lobby, color palette, or stage DLC that you had to pay for in the vanilla version of the game. This can all be unlocked through the gallery via the in-game currency you earn as you play online, and offline modes. Aksys Games did create some new DLC though that you will have to pony up the dough for in order to obtain. This includes a couple new color palettes, some new voice-over options, and a handful of lobby avatar items. As far as the new characters go one is a third Carl Clover clone (Celica), and the other a Nu-13 clone.