Showing posts with label Captain America. Show all posts
Showing posts with label Captain America. Show all posts

Tuesday, July 22, 2014

Zen Pinball 2 PS4 Table Re-Releases

About a week ago the good guys, and gals over at Zen Studios let the public know that their already obtained PS3, and PS Vita versions of 'Marvel Pinball Vengeance and Virtue', 'Classic Pack', 'Fantastic Four', 'Captain America', 'Marvel Civil War', 'Super Street Fighter II Tribute', 'Mars', and 'Excalibur' tables would be re-released, and made readily available in HD format for the PS4 console. If you already owned all of these tables then there was no need for an extra purchase, but should you find yourself lacking any of the additional DLC content the individual tables will set you back the usual $2.49/$2.99, and the sets $9.99 each. For those of you who are new to 'Zen Pinball 2', and have yet to read my past reviews on the newly re-released tables I will briefly go over each to give you a hint of what they each entail. Just keep in mind that these are HD remakes fitting of the PS4 console, and are quite the steal at the asking prices they are offered up at.

Tuesday, September 20, 2011

Pinball FX2 (XBLA): "Captain America"

The Captain America Pinball FX2 table is one of the best decorated out of the currently available Marvel Pinball tables. If features a very patriotic theme with the Captain front, and center as the tables primary illustration. Accompanying him on this table are 3D models of Baron Zemo, Red Skull, and the Sleeper. Each of the villains has a unique objective that can be completed to score more points. Red Skull goes fist to fist with Captain America in a sparring bout. Baron Zemo actually has a couple of objectives on this table. One of his objectives involves destroying canisters of 'Adhesive X'. The other involves trying to survive his 'Death Ray' by hitting the cluster of bumpers on the left side of the table. The ramps on this table sport a trench style appearance, and are somewhat difficult to access. I found that changing the view to '2' helps out greatly in hitting the ramps just right though.