Showing posts with label Fairy Fencer F. Show all posts
Showing posts with label Fairy Fencer F. Show all posts

Wednesday, June 15, 2016

Fairy Fencer F: Advent Dark Force (PS4)

Before you read the following review regarding this PS4 re-release of "Fairy Fencer F: Advent Dark Force" be sure to read my thorough review of the original PS3 version of the game via the following clickable link ... Fairy Fencer F (PS3)

Idea Factory International is a JRPG studio which has often times focused on the more "Moe" appeal of anime fantasies, and anime characters. While some of their older games such as the earlier "Hyperdimension Neptunia" releases stuck to a routine formula involving cute girls doing cute things they have innovated along the way, and have created many other noteworthy experiences that weren't solely based on said formula. "Fairy Fencer F" itself is nothing really new in comparison to the more recent IFI (Idea Factory Intl.) releases though it still remains one of the studio's more unique, and noteworthy adventures when it comes to plot, and character development. For one thing, "Fang", who is the game's slightly unwilling protagonist is a male character placed in a fantasy world where the joint efforts of both male and female characters are the norm. IFI actually strayed quite heavily from the all female, and all "Moe" casting of their previous Neptunia series within "Fairy Fencer F", and in doing so made the main role players more diverse in various ways.

Story-wise, "Fairy Fencer F" is also a game where there is a full fledged adventure without too many heavily comedic side skits. There are definitely some serious moments, and there is definitely a reason for gamers to advance the plot in order to see the three paths that are made available through ending choices come to fruition. As far as plot advancement goes you will be basically following Fang the Fencer, and his Fairy sidekick Eryn as they go about collecting Furies (swords containing fairy servants) in order to awaken a slumbering Goddess, or the Vile God who rest in an eternal stasis not far from each other. Choosing to revive either deity will have it's pros and cons as will going neutral at the end of it all.

Wednesday, September 10, 2014

Fairy Fencer F (PS3)



Abounding in compelling content, and vibrant with attention getting art "Fairy Fencer F" aims to draw the gamer in with a new story built upon old standards. Like 'Neptunia', and 'Mugen Souls' you will find that this latest JRPG has some elements slightly akin to those previously mentioned series. Along with the old does come the new though. This time around the main protagonists are bound by mystical relationships that harken back to an epic battle between a Goddess, and a Vile God. Ending the fight in a stalemate eons before the main protagonist came to fulfill his role both deities were left impaled by hundreds of furies (swords), and were imprisoned by each other's actions with only the fairies that were left behind to share their tale. Fencers who prove worthy to carry the furies are destined come to the aid of the imprisoned fairies contained within, and in doing so form a mutually binding relationship meant to free one of the two deities. Of course it goes with out saying that there is a wish to be granted as well once the said deity of choice is freed. In the end it is up to you, and those you choose as companions to release either one deity, or the other. Thus letting the world's fate be decided by those who added that spark to life in the first place.