Showing posts with label Imperative Entertainment. Show all posts
Showing posts with label Imperative Entertainment. Show all posts

Wednesday, January 20, 2016

Gemini: Heroes Reborn (Xbox One)

So ... I had honestly never heard of this game until Imperative Entertainment's PR contacted me about doing a review of it. I didn't have a clue as to what the game was about beyond what I saw in the trailer, which I viewed prior to accepting the assignment. I didn't know that it was tied to the "Heroes" series, or the newly introduced "Heroes Reborn" series. After figuring this out though it did peak my interest quite a bit as I was a fan of "Heroes" back when it was popular, and in the headline news. I was actually curious to see how a game modeled after a TV series would pan out since such film to game translations often times do not bode well with the gaming community. We all know that such games tend to be not all that great, and that movie adaptations outside of games like the LEGO re-imaginings are usually a lost cause in the eyes of gamers.

I definitely think Imperative Entertainment, and the studio known as Phosphor Games were bold in taking on this game project, because of the legacy tied to said gaming genre and the legacy of the TV series itself. While I did encounter some unfavorable things in my playthrough, and several bugs along the way "Gemini: Heroes Reborn" did actually do alright for itself, in the "indie" sense regardless of my concerns. Using the Unreal Engine 4 as it's graphics processor really helped to bring the fantasy world, and the characters therein to life, if only visually. Even the gameplay was functional enough to a point to enjoy. At the same time though the rushed plot, and poorly applied character context building kind of hurt the mostly impressive gameplay. Having spoken dialogue, and onscreen text that was so to the point, and without proper storytelling elements in place really did the game a huge disservice. In the end it could have been better than it was, but wasn't too terribly bad for an indie game featured on modern-day consoles. Before I get too far ahead of myself though let me explain the game's premise to you ...