Showing posts with label MOBA. Show all posts
Showing posts with label MOBA. Show all posts

Monday, June 3, 2019

Golem Gates (PS4)

I've got a joke for you. A MOBA, an RTS game, and Deck Building game walk into a bar ... out walks Golem Gates. I know it's not particularly the funniest thing you've ever read, but it sums up Golem Gates quite well. Golem Gates is it's own take on the whole demons versus angels mythos. One that has MOBA style lane objectives in the form of maps, and RTS and TCG strategy implementation via card decks and resource management. It ultimately pits harbingers of heaven against harbingers of darkness, or hell. As one such heavenly harbinger you must stand your ground against hidden armies of darkness as you make use of their energy sources to create glyphs that can be used to amass your own army of troops as well as defenses and enhancements to keep yourself from being stealth killed by unseen mobs. It is your use of energy, and crafting of glyphs that will allow you to meet various end goals. Whether it be facing, and dealing with like-minded harbingers, or downing generators to cut off power supplies to bigger targets you will need to strategically play the battlefield like a chess master if you hope to prevail.

Wednesday, August 17, 2016

Everything Wrong With the Paragon Open Beta

I would like to first state that these findings are in regards to the open beta of Paragon. The game has yet to become a finalized experience, and is subject to change at the discretion of the developers. It could improve, or it could get worse over time depending on how the game is managed. I need to also state that what I'm about to say contains only my opinions, and that it does not reflect the opinions of anyone else unless they choose to agree with me. In no way is what I'm going to tell you a tool being used to turn you away from the game. It is instead an article I'm hoping the developers read, and take note of in their goal to perfect Paragon ...

Wednesday, October 28, 2015

Future Reviews & Smite Impressions (Xbox One)

While you wait for my next three review posts I thought I'd go ahead, and let you in on what's up. Recently, and possibly by good fortune I was able to secure three games/items for review including the latest Zen Pinball 2 "Balls of Glory" tables, 'Divinity: Original Sin Enhanced Ed.', and 'Rodea the Sky Soldier'. It honestly seems like it's been ages since my last review posting, and I cannot express how excited I am to be able to get back to work. As far as said work goes I'll be doing some serious multi-tasking since the games I've received were ones that were all slated to be released around the same time of month. All three games, though on different consoles come in at an order of importance close to one another due to their release dates, and accompanying embargoes, so you can expect them sooner rather than later. In fact two of the game items have already been released, and only Rodea is yet to be out to the public making it all the more important for me to get the job done ASAP. Speaking of Rodea, my nephew is going to get a sneak peek of it this evening while I begin my playthrough. It's one of the perks of being related to me, lol! He saw the word "soldier", and got super excited. I can't blame him. I don't think he knows what it's about though. My guess, since he is into that G.I.JOE toy phase is that he thinks it's an army type of game. Hopefully he'll enjoy it regardless as he's working hard at his school work just to be able to watch me play.