Showing posts with label Nerdook Productions. Show all posts
Showing posts with label Nerdook Productions. Show all posts

Wednesday, May 16, 2018

Digerati Distribution's Monster Slayers Proves Fun Is Better Than Facade

Some games look amazing, but play poorly. Other games look somewhat primitive, but are tons of fun. I think the latter category is where "Monster Slayers" falls. It's not particularly the best looking indie, but it's rogue-like elements, and strategy RPG mechanics come together in such a manner as to make each playthrough just as fun as the first. Saying "Monster Slayers" is simply a rogue-like strategy RPG wouldn't do it justice though. It is a game inspired by a particular Hearthstone creator's work, and it has it's own unique card battle system in play along with several randomized elements.

The game, like many games in the genre features a cast of class based characters you can choose from, and visually/audibly customize for personality sake. Each class of characters whether it be the rogue, archer, knight, barbarian, dragon, merchant, or any of the remaining class options therein has an underlying class based perk or perks that change the way the player approaches battles in the game. The knight, for example, is a defensive character that can dabble in spells, and strong physical attacks. Others, of course, are a tilted balance of offense, defense, and a particular set of uniquely applied skills. While they all differ according to class they each can use their given AP (action points), HP (health points), MP (mana points), and card collection in the same manner to best the monstrous baddies that lie in wait in the equally rogue-like dungeon areas. Their action points along with their mana points will allow for the usage of color coded, and function varied cards (Attack, Defense, Support, Magic, Interrupt/Counter Spells). The cards, like just about everything else in the game, are initially randomized, and are offered in a class specific manner. Choosing the cards to play in the turn based combat sequences will weigh heavily on that characters' survival. Along the way they'll also pick up companions with helpful cool down focused skills of their own that can be utilized as well as gear/weapons, and additional cards or attribute boosts that can be equipped to better sustain them as they journey from dungeon to dungeon battling the lesser monsters, and even the monsters of legend.

Tuesday, February 14, 2017

Vertical Drop Heroes HD (PS4)

Nerdook Productions, the one man indie development studio brings to us yet another addictive, and outright challenging game. This time the game in question is made available on the PS4 console. That game being an HD console port of, "Vertical Drop Heroes". With the charm of games like 'Castle Crashers', and 2D RPG platformers of the retro arcade type this game leans heavily on the age old destined hero trope while making light of the fact that said heroes are not always what they think they are. Death comes often in the adventures taken on by these heroes who come to believe the Tome of Knowledge's myths about a chosen one, damsels in distress, fabled treasure, and formidable foes. 

While many heroes, and heroines venture out to make a name for themselves not too many ever reach their ultimate goal though. In fact sometimes you'll find it takes descendants of the wannabe savior to finally reach that point of glory, and fame. A final chapter in a never-ending story that starts innocently enough at the Tome of Knowledge, and takes them on a dangerous descent into various environments laden with environmental hazards, enemy lackeys, and gargantuan bosses. Utilizing two assist abilities, a basic weapon attack, and the aid of other captive heroes the chosen protagonist must survive long enough to reach the end of their perilous journey in order to reap the rewards thereafter. Should they fail another hero will no doubt take their place as that fabled protagonist of a tale passed on generation after generation.