Showing posts with label Open Beta. Show all posts
Showing posts with label Open Beta. Show all posts

Wednesday, August 17, 2016

Everything Wrong With the Paragon Open Beta

I would like to first state that these findings are in regards to the open beta of Paragon. The game has yet to become a finalized experience, and is subject to change at the discretion of the developers. It could improve, or it could get worse over time depending on how the game is managed. I need to also state that what I'm about to say contains only my opinions, and that it does not reflect the opinions of anyone else unless they choose to agree with me. In no way is what I'm going to tell you a tool being used to turn you away from the game. It is instead an article I'm hoping the developers read, and take note of in their goal to perfect Paragon ...

Monday, October 7, 2013

Battlefield 4 Open Beta (PS3) - "First Impressions"

I fully realize that this game is still in the "Open Beta" state, and that changes are likely coming in the days leading up to the game's release date. Even so what I have experienced while playing the Open Beta leads me to believe that many more patches will have to be put into place following the game's official release in order for it to even be a near flawless experience. As far as complaints go I'm finding a lot of glitches pertaining to the use of the knife as well as the sensitivity of the knifing effect. Other gripes include the poorly rendered map (Siege of Shanghai), and the less than current-gen look of the game as a whole. I know that some of you will disagree about the graphics, but in all honesty the game's visual points are basically glamorized current-gen lighting, and reflection applications. Nothing more, and nothing less.