We are a not far away from the scheduled launch of DOA6 here in the US. I was excited, but in all honesty that excitement has waned a bit. The game has been delayed once before. Likely for pre-order reasons. In that delayed time period the team at Koei Tecmo has been gracious enough to give us two goes at the online beta. Having played the first time around, and this weekend with a more complete online experience, and roster I have to say that despite knowing things may supposedly change before release I'm left not wanting to buy into DOA6 right away. The game, from what I've experienced, is promising. I'll give it that much. It seems at least a little better than DOA5LR, but at the same time the online component is once again plagued by gamers who would exploit lag, and possibly even use mods to win.With online being one of the biggest reasons I buy into a fighter I'm left not wanting to buy into this one.
In my extended time with the open online beta I did note that there's gonna be some sort of quest mode, and the returning survival mode I'd hoped for (leaked in the tag listings), but it's not really enough to make me want to pass up two other games I have my sights set on in March. Though I was impressed to the point it might have been one of my game purchases for March the more I played the more obvious it became to me that other less than appreciative or considerate players were also testing the waters, and finding ways to manipulate the experience. It's a problem I've talked about many times before. The releasing of online betas to the public without screening said players. This never fares well, and ultimately leads to the release of day one mods, hacks, and exploits. There's nothing that can be done at this point though as the damage is already done.
In my extended time with the open online beta I did note that there's gonna be some sort of quest mode, and the returning survival mode I'd hoped for (leaked in the tag listings), but it's not really enough to make me want to pass up two other games I have my sights set on in March. Though I was impressed to the point it might have been one of my game purchases for March the more I played the more obvious it became to me that other less than appreciative or considerate players were also testing the waters, and finding ways to manipulate the experience. It's a problem I've talked about many times before. The releasing of online betas to the public without screening said players. This never fares well, and ultimately leads to the release of day one mods, hacks, and exploits. There's nothing that can be done at this point though as the damage is already done.