Showing posts with label Pixel Cream. Show all posts
Showing posts with label Pixel Cream. Show all posts

Wednesday, November 8, 2017

Way of Redemption (PS4)

Pixel Cream releases what should have been, in all due respect, a free to play game. It is filled with an obvious drive to make more cash beyond the initial sales price, and doesn't shy away from promoting the extra paid for options at the main menu listing with little in the way of incentive for paying up or even playing for the offered rewards. Not only that, but it is in all accounts laid out like a free to play game. The game in question, "Way of Redemption", is at base level a hybrid of the hero MOBA genre and table hockey or volleyball sports genres. It features seven different mythological, and futuristically fabricated heroes/heroines battling for redemption with more to come, supposedly. It has online league play as well as 1v1, and 2v2 battles in both offline and online format. The catch being that online co-op can't be partaken of on the same console.

As with most free to play games of this build you'll also find in place the ill-advised cross-play between PS4 and PC. Something that is only in place to build up a community for money making sake without consideration of the ramifications for inviting two server based communities that cannot be cross-moderated. A community is also something this game does not seem to have, regardless. At heart "Way of Redemption" is a game with a backstory never fully realized, and only hinted at through team names (Revenge & Salvation), brief mythology bios, and a scrolling caption at the bottom of the main menu screen that discloses the reward for winning is the cleansing of your sins. The experience is peppered with the usual microtransaction options, loot chests, and minimalist mechanics/features that are glamorized through a fairly decent visual presentation.