Showing posts with label Samurai Warriors Chronicles 3. Show all posts
Showing posts with label Samurai Warriors Chronicles 3. Show all posts

Wednesday, July 8, 2015

Samurai Warriors Chronicles 3 (3DS)

The Nintendo 3DS, and Tecmo Koei's "Samurai Warriors Chronicles 3". That's a mash-up I never thought would happen. After having played it for a while, and having sampled the way it's deeply involved features were applied on the 3DS I can kind of understand why I felt that way in the first place. Certain aspects of this game port did a huge disservice to the gamer, and functionally made things more difficult than they should have been. Without disclosing all of that intended point in one paragraph, and spoiling the purpose of this review early on I will say that sometimes one screen is better than two ...

For those of you unfamiliar with the "Samurai Warriors", or "Dynasty Warriors" franchise you'll find that each game in the allotted series is an objective based action RPG experience with a historical timeline of events geared towards driving the exclusively included story forward. Most, if not all games in said franchises feature epic campaigns with various warring Asian empires/dynasties involved who are each trying to overpower one another for some reason. The games are always rich with content including a variety of different combat-centric modes of play, historical references, and a story mode that centers around a base conflict. In the midst of it all you get to play as a created character, or a character from a selection of available or unlockable protagonists. These characters of choice help to win the wars, or engagements for the generals, and warlords they choose to align with, or whom they are assigned to. When it comes to the "Samurai Warriors" games your duty as a samurai warrior will of course be combat related, and objective oriented throughout all modes of play. In the way of objectives there are always targets laid out for you in the form of characters of interest whom you must defeat with your weapons/abilities as well as lesser soldiers who attack in army sized hordes that must be defeated as well. Objectives do vary as you progress in said games, but you'll find that the provided challenges always come with a time oriented nature.