Showing posts with label Stranger of Sword City. Show all posts
Showing posts with label Stranger of Sword City. Show all posts

Monday, April 11, 2016

Stranger of Sword City (PS VITA)



NISA, and their co-developer/publisher 'Experience Inc.' have a surprise up their sleeves for all those dRPG (Dungeon Crawler Role-playing Games) lovers out there. One that may, or may not attract all audiences ...

This latest dungeon crawler which is titled, "Stranger of Sword City" takes the gamer on a journey of discovery the likes of which have never really been ventured into in such a game genre before. That journey of which I speak begins intently with a modern era plane crash into a mythical city known as Escario, and follows up almost immediately with a subsequent assignment of heroic duty to the lone survivor. That survivor being a character of your own creation. As you awake amidst the wreckage of the missing north Asia airliner you were aboard you are greeted by a couple of mysterious individuals in a foreign landscape. One character, which is a hooded old man seems to want to guide you to safety, but ends up luring you into a trap filled with monsters instead. Thankfully Riu (a sword wielding school girl) shows up, and explains things to you while getting you situated in your newly discovered environment. The whole "you are the chosen one" cliche plays out in full with you ultimately being appointed a position in Sword City's(Escario's) Stranger's Guild as one of it's lead members. Your main objective there being that of monster slaying, and the collection of blood crystals for you and your party's betterment. It seems "Strangers", which you are referred to as being, are the only ones who can fight the lineage monstrosities that are plaguing Escario and it's people. Thus you pretty much get thrust into the job whether you wanted to or not.

Once you are back at the Stranger's Guild you are given proper introductions to the main role players of the realm, and to the vendors of the guild. Through the current leaders you are also given an entry level test before being accepted and sent out on errands to kill the baddies (lineage monsters), and collect the blood crystals from which they respawn. From start to finish, regardless of difficulty, your dungeon crawling skills will be tested to the max in a fashion that seems to be more brutal than that of a 'Dark Souls', or 'Demon Souls' game. Even your entry point test will kill your assigned party off with ease if you are not careful in your approach. Thus character customization, and party management are the main focus of this fantastical journey into this land that is unlike your own.