Showing posts with label Strike Vector EX. Show all posts
Showing posts with label Strike Vector EX. Show all posts

Friday, September 2, 2016

Strike Vector EX (PS4)

RageQuit Corporation's "Strike Vector EX" is not your traditional aerial dogfight simulator by any means. It brings with it an immersive arcade-like atmosphere with a plethora of arcade style gameplay elements included. It also includes a vaguely explained story locked behind a fairly lengthy campaign along with a healthy multiplayer experience that mirrors offerings from games like Call of Duty, or HALO. It's definitely unique in it's delivery, and quite engaging once you get to know how the game is meant to handle outside of the default settings.

If I were to compare the story portion of the game to anything I'd have to say it was a mixture of the climactic saga of StarCraft, and the federation goings on of the recently released StarTrek movies. The latter of which were based around the younger cadets, and their rise to becoming their older selves in the science fiction lore therein. By that I mean the game is futuristic, and that it seems to have different inhabitants, or factions in factory-like bases floating above a desolate planet. Each fighting for various causes ranging from domination to pirating, and even a seemingly futile fight for freedom. The main character himself mirrors the young and defiant pilot Captain Kirk in the way that he conducts business for both freedom fighters, and corporate entities alike. It is as Marv, this young Vector pilot of circumstance that you'll be taking on missions from those you follow within the mission based campaign. Outside of said campaign setting you'll be free to fully customize, and pilot your own Vectors in dogfight friendly environments set aside for competitive, and objective combat. All of which is ranked, and will earn you Kebs (credits) for unlocking all the other bits and bobs that the game has in place for you to unlock.