Showing posts with label THQ Nordic. Show all posts
Showing posts with label THQ Nordic. Show all posts

Thursday, October 19, 2017

ELEX ~ The Verdict

Pirahna Bytes' game, "ELEX" is a sight to behold, and a well narrated journey filled to the brim with the utmost attention to detail. You'll find that Magalan, the home world which all of the post-apocalyptic factions are fighting in, and where the game takes place is a beautifully rendered place enriched with tons of lively characters to talk to as well as unique locations that vary according to the residing population. The protagonist, or anti-hero of the tale who starts the story off seems to step in midway into the upheaval of each factional society, and is made an outcast who must make allies before he can exact revenge on those who wronged him. His adventure is of the open world sort, and gives the player controlling his actions, and reactions free reign on whatever tasks they wish to take on. When it comes to said tasks, or quests Jax (the anti-hero) must prioritize his objectives in order to better prepare himself for the fights ahead. This entails earning currency to buy equipment, as well as completing quests to rank up among your chosen faction to learn their skills, and improve upon your strengths via RPG stat upgrades.

Tuesday, October 17, 2017

ELEX ~ A Preview Review

It is launch day for ELEX, and honestly I've just scratched the surface of this 50+ hour game. I can't give it a final verdict yet as I've not played enough of it to see if it is worth the asking price. I can, however give you my thoughts on what I've experienced so far ...

ELEX, at heart is a post-apocalyptic action RPG with a warring factions theme. As the cast out protagonist of the Albs, a power hungry faction that is greedy for the newly introduced element Elex, you find yourself doing the dirty work for various other factions in order to get revenge on those who did you wrong, and stole from you. The other factions such as the Clerics, the Berserkers, and the Outlaws were each effected differently by the new element that was introduced via an asteroid, and each utilize the alien gift for a survival advantage. Some were corrupted while others learned to harness the energy source in different ways. The Berserkers, for example turned the Elex into a mana source which gave them magic powers. The Clerics were able to use Elex for technological advancements while the Albs were able to infuse Elex into their bodies to become more powerful. Those corrupted by the addiction of Elex though were eventually transformed into mutants, and became enemies of all.