Showing posts with label Warner Bros.. Show all posts
Showing posts with label Warner Bros.. Show all posts

Monday, July 15, 2013

Pacific Rim (XBLA)



By now most of you have heard about, or even seen the theatrical release of Guillermo del Toro's "Pacific Rim". Myself, being the Guillermo del Toro fan that I am was actually surprised to learn that he was involved in the making of it. It was a pleasant surprise indeed. Not many directors can create/incorporate such unique, and interesting creature designs as Guillermo can. This fact alone was the driving force behind my decision to take on Yuke's latest robotic video game creation. For those of you who don't know of Yuke's they had previously released another robot oriented XBLA title based on the movie "Real Steel". Myself, and other gaming journalists pretty much agreed that that particular film-to-game release was a pure money maker. The DLC needed to customize your dueling robots would set you back a pretty penny, and as a result the game's popularity waned a good bit. Thankfully though Yuke's has returned with a vengeance, and has minimized the dreaded DLC that they had become synonymous with.

Tuesday, May 7, 2013

The Injustice Lobo & Season Pass Farce

Okay. Prepare yourselves for some insane profanity pertaining to NetherRealm Studio's DLC fiasco. If Lobo were in my place I think he'd agree with what I'm about to say ...

This morning I woke up excited that Lobo, my favorite DC character of all time was going to be released as a new addition to Injustice's pathetic roster of spam fuckers. I loaded the disc in the Xbox 360 with anticipation of the justified havoc I was going to wreak upon unsuspecting online turds. When I arrived at the XBL add-on menu I noticed that there were some new skins available, and thought to myself, "Damn! This day could not get any better!". Since I bought the season pass I figured they'd include the skins like they did with MK9's season pass, but HELL NO!. Of course I'm jumping ahead of myself in mentioning that, so back to the Lobo discussion. I downloaded Lobo via the in-game menu, thinking that I may be charged for the DLC content if I didn't do it that way. Oddly enough I noticed during my downloading of Lobo that the skins were still listed for 240 msp each. I'm thinking "WTF!?". I then go about my merry fucking business continuing to watch Lobo download onto my console with the thought of "NetherRealm Studios just reamed me a new one, didn't they?" in the back of my mind.

Thursday, April 25, 2013

Let's Talk: "Fair & Unfair In the World of Gaming"

I'm going to give it to you straight folks. I'm sick, and f*cking tired of gamers who chose to cheapen the online gaming experiences with hacking, cheating, spamming, and lagswitching. It has become a growing epidemic, because of the gaming community, and developer's acceptance of the issue. Recently some friends of mine tried their best to justify the situation as well. It is this mentality that allows the scum of the online Earth to do as they please. You may say "Well Brad, there are ways around it", or "Try different tactics", or even my all time favorite "Your internet connection must suck". Well friends, I'm here to tell you different. While there may be ways around the usual fighting game bullsh*ttery why the f*ck should I have to go out of my way to do so. I think that sort of thinking is ass backwards. Game developers should be applying features to games to counter act the BS. For example the roster of Injustice is filled with the most unbalanced set of characters that I've ever experienced in a fighting game. Most characters are heavy keep away types that make it easy for online losers to have there way with the best of players. Sinestro, and Deathstroke are a prime examples of this. It goes without saying that while some techniques in a fighting games are made available it doesn't necessarily mean it's alright, or justifiable to use them.

Wednesday, October 3, 2012

Worms Revolution (XBLA): "Wacky Worm Hijinks Displayed in Brilliant 2.5D!!!"

Your favorite bunch of segmented cephalopods return in all their humorous glory as a fellow British nature enthusiast guides them to their ultimate doom, or perhaps their glorious destiny. Equipped with a wide array  of one liners, and wacky weaponry these creepy crawlies and their negative narrator are prepared for a battle of the fittest. There is no doubt there will be plenty of cartoon-like casualties as the worms blast, beat, and dragon ball their way to victory. This time around the usual crew of worms are joined by some new teammates further swaying the possible outcome of the fray at hand. Through hard training, and mayhem induced puzzle solving the new recruits will be able to dish out proper demise, or at least die trying.