Showing posts with label World War II. Show all posts
Showing posts with label World War II. Show all posts

Monday, July 23, 2018

Aces of the Luftwaffe - Squadron (PS4)

Every shmup has a gimmick. From the lesser involved mechanics of games like that of "Space Invaders" to deeply applied mechanics of games like Rising Star's "Akai Katana" you'll find each game within the genre contains either a unique spin on shoot'em ups or borrows mostly from others that they take inspiration from. In the case of Handy Games' "Aces of the Luftwaffe - Squadron" the developer does a bit of both. Through character radio interactions that build upon a story being told they create a World War II era shooter that goes well beyond the realm of the given theme, and the traditional shmup setup. As the last part of the title suggests you are a part of a squadron. A squadron consisting of four named pilots who each contribute to the fire fight at hand against a Nazi regime of sci-fi proportions. The fight has Mark, Melissa, John, and Steve all facing off against the enemy as they follow the fight to the US in an attempt to turn the tides of battle. Each pilot in the closely knit squadron comes complete with their own unique fears, ailments, and personality quirks that sometimes conflicts with the missions that are given. They either temporarily drop out of formation, become afflicted with negative status effects, attack other allied pilots or even fall asleep behind the cockpit. This gimmick adds a level of challenge to the already challenging fight. A fight which also carries with it side missions that will have you doing everything from escorting friendly aircraft to taking out specific targets, or even rescuing civilians among other things. Each chapter within the limited tale will have you taking on several missions in total as you upgrade your squadron's skill trees via gained skill coins ultimately affording you a more sustainable crew with added benefits to boot.

Saturday, November 4, 2017

Well ... CoD WWII Got Good

After my candy coated meltdown about CoD WWII being an abomination, and bastardization of a pivotal war in human history I logged back into the game to find it did a near 180. As if on cue the developers fixed two of the main issues I was complaining about. The loading times are greatly improved, and you can now back out of matchmaking after a match. The whole matchmaking bit looks entirely new for some odd reason, and it is itself a huge improvement over what once was. So, adding back in a little of that maple syrup flavored sweetness I think the game is alright now, albeit with the inclusion of the usual community tampering. The experience is probably more along the lines of an "8/10" at this point, and that is me still tacking on the historical inaccuracies I mentioned in the previous write up. The whole diversity for diversity sake BS. I close with a slow congratulatory hand clap from yours truly to those at Sledgehammer. Way to pick yourself up out of the trenches, and soldier on!