Showing posts with label milkstone studios. Show all posts
Showing posts with label milkstone studios. Show all posts

Sunday, July 15, 2012

Sushi Castle (XBLIG): "Milkstone's Answer To 'The Binding of Isaac'"

Milkstone has answered my gaming prayers! Ever since I laid eyes on gameplay footage of 'The Binding of Isaac' I have longed to play the game. This was unfortunately impossible for me since my outdated PC can't handle even the simplest of Steam game titles. I was extremely psyched when I happened upon a tweet recently where @milkstone discussed what this game was all about. I replied by tweeting a message to the developer saying they could count me in for a review. I know that Milkstone has a good reputation for releasing some of the best quality titles on the XBLIG platform, so I knew "Sushi Castle" had huge potential. Needless to say the game did not disappoint. As I did my routine playthrough of the game I found nothing, but pure enjoyment from the experience.

Sunday, January 29, 2012

Little Racers STREET (XBLIG): "Micro Street Racing At It's Finest!"

There are only a handful of highly recognizable indie game developers on the Xbox LIVE marketplace, and "Milkstone Studios" just happens to be one of those developers. In the past year I've had the privelage of reviewing some of their extremely noteworthy games. They have yet to let me down with any of there releases, and "Little Racers STREET" is no exception to that. This latest top-down racing title has all of the bells, and whistles (features) that you'd expect from an XBLA game, and will possibly have more features added as more purchases of the game are made. I did a thorough playthrough of the game today, and experimented with all of it's features so I could give you (my readers) the lowdown on what the game is all about.

Monday, October 24, 2011

Avatar Panic! (XBLIG): "Classic Arcade Fun With Xbox Live Avatars"

When I first started my playthrough of 'Avatar Panic!'I had a feeling of dejavu. I was thinking to myself that I remember a game back in the NES days which was very similar to it. After doing a tiny bit of research I found the answer I was looking for, or rather the game I was looking for. If any of my readers recall a Nintendo game titled 'Buster Bros.' then you'll have a very good idea what this game is all about. Basically 'Avatar Panic!' is a bubble busting game (similar to 'Buster Bros.') that uses your avatar as a playable character, and has you trying to shoot down bubbles with a harpoon. The game is presented in a 2D style with 3D accents/backgrounds. The game features two modes of play (Arcade, Panic!) in which the objective is to pop all the bubbles while trying not to get hit. Milkstone studios, the developer behind this rendition of the arcade classic is well known for their online scoreboard based games. I was pleasantly surprised when I did my playthrough of 'Avatar Panic!', and found out that they included online leaderboards in this game.

Monday, August 22, 2011

Raventhorne (XBLIG): "Norse Mythology For The New Age"

Milkstone Studios, a very well known XBLIG developer recently released 'Raventhorne' on the Xbox Live Marketplace. This very unique, and beautifully rendered game is based on the Norse mythology surrounding the event called Ragnarok. For those of you who have never read or heard of Ragnarok, it is basically an end of the world scenario where all the Norse Gods will die in a battle against some mythological dieties/creatures. It's an all out war to until the very end. If you ever get a chance to visit the library I definitely suggest checking out some literature on the subject. It makes for some very fun reading. Milkstone's version of the event isn't a direct literature to game translation, but I found this to only enhance the quality of the game. Copying an old myth would only make things dull. Milkstone brings this Norse tale to life in an epic way that's worthy of the mythology it's based on.

Saturday, July 16, 2011

Infinity Danger (XBLIG): "Shmup Combat Evolved"

Milkstone Studio's 7th game 'Infinity Danger' takes the shmup genre in  a new direction. Instead of the usual formula used in shmups, Infinity Danger features one ever evolving enemy that constantly adjusts to your playing style. The enemy ship begins small, and gradually grows in size adding weapons and armor to itself in order to destroy you. How long you can survive the onslaught depends greatly upon your actions, and the way you decide to destroy each ship's evolved state.