Saturday, August 13, 2011

Parasitus: Ninja Zero (XBLIG): "Significant Game Update"

I've got good news for all of those gamers out there who purchased 'Parasitus: Ninja Zero'. This morning the Australian developer 'Heart Attack Machine' informed me that there was an update that he applied to the game. That update is currently active, and available once you start up the game. While the developer gave me no specifics as to what the update included I did a second playthrough to see if I could notice any changes. In my playthrough I definitely noticed some changes that made the game much more enjoyable, and user friendly. Here's a list of the things I noticed:

Start Menu


- List of Combos
- Visual Controller Layout

Gameplay


- Enemies were much easier to defeat
- No need to pass through the knights to kill them (shields can be knocked off)
- Brighter/Enhanced Graphics
- Easier/Quicker Movement
- Easier Wall Jumping
- Mid-Level Checkpoints


Friday, August 12, 2011

Moon Cheese (XBLIG): "When Goblins Evolve"

Moon Cheese has got to be one of the most original XBLIG titles I have played yet. WhampiGames the developer of Moon Cheese definitely had a great imagination when designing this game. The arcade style gameplay in Moon Cheese is both addictive, and simple. It'll definitely have you coming back for more. I found that there was no actual written story in Moon Cheese explaining what's going on, but I think I've got it figured out. From the looks of things the goblin village scientist has built himself a rocket, and intends on leaving his fellow goblin villagers in a dust cloud. Unfortunately for this scientific shaman he's having a difficult time keeping the rocket from plummeting back to the ground. With the aid of his mindless goblin companions who are carrying gun powder kegs upon their backs, he tries over and over again to blast his self into orbit. Of course you could say he is probably looking for that winged 'Moon Cheese' that hovers high above their heads, but the interpretation however is up the the gamer ...

Zombies Ruined My Day (XBLIG): "A Love Story Complicated By An Undead Infestation"

Zombies Ruined My Day is an XBLIG title that was developed by Mancebo Games. If you have read my earlier reviews they are also the developer that created 'Mechanoid Army'. Mancebo Games has an excellent reputation of delivering quality games with superb graphics. I had contacted Mancebo Games months ago in hopes of securing a review code for this game. I found them to be very kind, and generous. The fact that they allowed me to do a review of their older game 'Mechanoid Army' was a huge plus. I have spent a few days playing through 'Zombies Ruined My Day', and found that it's not a game that can be easily rushed through. I'm definitely proud to deliver the review of this truly awesome XBLIG title to you guys ...

Thursday, August 11, 2011

WispLisp Array of List (XBLIG): "A Surreal, Dreamy & Nightmarish Shmup"

I had actually expected WispLisp Array of Lisp's story to actually be translated in English, but that's what I get for assuming. Since there is no way for me to properly translate the game's story I'm going to have to wing it for this review. WispLisp Array of List was created by 'Alpha Secret Base' a Japanese game developer, and was originally released as a Windows/PC title. Recently it was released as an XBLIG title for 80 microsoft points. With my keen observations I found that the story's main character which is a young girl, somehow ended up in a dream world. Aside from that fact I know little else. The WispLisp part of the title likely refers to the to dream states that the main character finds herself in. There is a bright heavenly like dream version of the levels where the enemies shoot slowly, and then there's a nightmarish version where the bullet hell action intensifies. Unlike most shmups that give you a certain amount of lives, or health this one has a timer that counts down. If you get hit 40 seconds will be deducted from your time. There are ways to regain time, but you'll find that even on easy mode this game is quite challenging. The game features multiple difficulty modes that include 'Easy', 'Normal (Nomal)', 'Hard', and 'Endless'.

Goblyn Stomp (XBLIG): "Old Fashioned Pest Control"

Very rarely do I get to play a game that is this unique. The developer (Mountain Folk Software) behind 'Goblyn Stomp' created this simple yet fun experience that held my attention. The game features an art style like that of an old black & white cartoon. The music even appears to be influenced by such a source. As the gamer you take on the role of Chap Scaliwag, a shopkeeper who's business has been plagued by a goblyn infestation. The main goal of the game isn't to totally eradicate the goblyn population, but instead it's to survive as long as you can. These goblyn fiends will constantly try to bite our gentleman hero as he stomps, canes, and blows them up with remote mines.