Monday, January 30, 2012

Diamond Digger (XBLIG): "A Truly Challenging & Entertaining Puzzle Game"

In early 2011 I got the chance to review "The Cannon" by "Elemental Focus (The Developer)". It was a game that used shmup style gameplay in a new, and innovative way. As a reviewer, and gamer I loved their approach to game design. It's always nice to see a game developer who goes out of their way to make something new that gamers like myself haven't seen before. I'm definitely glad to see this developer return once again with a game that's equally as unique as their first. The game I'm speaking of is a puzzle game called "Diamond Digger" that utilizes a greater than, and less than gameplay mechanics. It features a puzzle solving system comparable to "Ro-Sham-Bo", or as you may be more familiar with, "Rock-Paper-Scissors". By basing their game on this basic theme the developer created a game that goes beyond what traditional puzzle based video games such as "Tetris" offer. Their brilliantly designed levels make the player actually think about their objective instead of blindly rushing forward through the game. It's a game that's definitely geared towards the more intellectual gamers out there, but that can be enjoyed by any gamer who wishes to challenge themselves.

Sunday, January 29, 2012

Little Racers STREET (XBLIG): "Micro Street Racing At It's Finest!"

There are only a handful of highly recognizable indie game developers on the Xbox LIVE marketplace, and "Milkstone Studios" just happens to be one of those developers. In the past year I've had the privelage of reviewing some of their extremely noteworthy games. They have yet to let me down with any of there releases, and "Little Racers STREET" is no exception to that. This latest top-down racing title has all of the bells, and whistles (features) that you'd expect from an XBLA game, and will possibly have more features added as more purchases of the game are made. I did a thorough playthrough of the game today, and experimented with all of it's features so I could give you (my readers) the lowdown on what the game is all about.

Thursday, January 26, 2012

The Fall Of Gods (XBLIG): "Code Giveaway!!!" (CLOSED)

It was recently brought to my attention from Stephane Royer of 'Geex Games' that there were some significant changes to "The Fall Of Gods (XBLIG)" game. The most significant of those changes would likely be the price drop. Originally the game was selling for 240 msp, but that has been lowered to 80 msp! There were also some in-game changes that involved movement speed control, a sneak mode, new spells, new items and new animations. Along with this good news Stephane Royer (Geex Games) has also given me one code for the game to be given away to one of my readers. This of course means a contest!!! Stephane actually set the rules for the contest, and as such I will abide by them. The first rule of the contest is you must have downloaded the trial of "The Fall Of Gods (XBLIG)", and have played it. Secondly you must answer a question about the trial version of the game. The first person to reply to this post with the correct answer wins the code. Please be sure to leave your twitter username, or email in the comment so that I can give you your prize. On that mercenary note, let the games begin!!!

Wednesday, January 25, 2012

Avatar Grand Prix 2 (XBLIG): "Party Style Multiplayer Racing With Xbox Avatars!"

I've had the opportunity to review a few avatar based games in my time as an XBLIG reviewer, but I think "Avatar Grand Prix 2" is the first racing game of that type that I've had the chance to review. Unknown to most of my online friends I used to play a lot of racing video games including popular titles like "Super Mario Kart", and "Gran Turismo". I'll be honest though, and say that racing games aren't exactly my favorite genre. Whenever I do play them though I kind of enjoy it. They definitely offer a break from the more violent game genres that I play. With that being said I think 'Battenberg Software' did an excellent job in developing/producing this indie game for the Xbox 360. With all the cool features you get with this game it's definitely worth the asking price. You'll be surprised to hear about how good the online mode actually was when I discuss it later on in this review.

Block Zombies! (XBLIG): "A Voxel Zombie Shmup With A Plot Twist"

These days you can find a new zombie based video game for almost any console. They are just like the undying creatures they are based on. For the most part you'll find that most zombie games follow a similar pattern with a horror-survival theme. Some zombie game developers have even taken the shmup (shoot 'em up) route. It's nice to see that there's still room for creativity in the genre though as 'Nostatic Software' has proved with their latest game "Block Zombies". Block Zombies combines both horror-survival elements, and unique objective based shmup style gameplay with a story unlike any zombie game I have witnessed thus far. With that being said I do realize that I'm a little late getting the review out there, and once again it's due to my way of contacting the developer. I still hope you enjoy the review, and that it gives you enough insight on the game to allow you to make an educated decision as to if it's the kind of game you'd like to own or not.