Tuesday, February 7, 2012

Cloudberry Kingdom (XBLIG) - "Pwnee Studios Upcoming Game Release"

I've been recieving a lot of compliments from XBLIG developers lately, and it definitely means a lot to me. It means that I'm actually doing something right in my quest to get games on the Xbox LIVE marketplace noticed. Recently I received an email from 'TJ Lutz' of 'Pwnee Studios (A 4 Man Team)' about their upcoming XBLIG title that promises new technological advances in the 2D platformer genre. They told me in the email that "Cloudberry Kingdom" will feature 6 different difficulty settings (casual - hardcore/nearly impossible) that adjust to the player's skill levels. This in itself seems like an impressive feat to me. I'm definitely looking forward to seeing, and hopefully reviewing the game. I will leave you guys & gals the youtube trailer so that you can see what I'm talking about for yourselves ...

Twitter: @PwneeStudios

Website: http://www.pwnee.com/

Monday, February 6, 2012

Katana Land (XBLIG): "A Mission Based 2D Ninja Platformer"

I have had the chance to play a handful platforming games based around the ninja mythology since starting my XBLIG reviewing career. Most of the games released though were from "WINGLAY Entertainment". I was glad to see another developer step up, and introduce a ninja platformer that was different. Kablammo Games, the developer behind "Katana Land" definitely brought something new to the table in that respect. Their game had it's own unique comic book style of art, and the in-game details reflected their interesting style. Aside from the impressive comic book style graphics that were shown, the game also featured an amazing oriental soundtrack that complimented the game quite well. The gameplay itself was well presented, and featured objective based missions and boss battles. While the game wasn't extremely lengthy it offered some things that enhanced it's replay value. Overall the game was executed well, and was presented in a user friendly manner.

Saturday, February 4, 2012

Brand (XBLIG): "A Game With A Mythology All It's Own"

There are many mythologies in the world of gaming. You'll find epic games that revolve around various science fiction universes, and games that are based on fantasy realms. As a gamer I've seen many of these mythologies come, and go throughout the years. Some of them have even lasted through many different genres of consoles. It's always nice to see new realities/mythologies being born from the imaginations of gaming developers. Being able to experience these mythology based games provides an escape from everyday life for many video game enthusiasts such as myself. I often feel as if I'm a part of the world's, and mythologies that game developers create and enjoy the artistic trip that ensues. Recently I got the opportunity to play, and review an indie game that had it's own "Brand" of mythology. Nine Dots Studio, the developer behind the indie game "Brand" has brought their own mythology of sorts to the XBLIG library in an entirely new way. The game revolves around a quest to make a sword that's worthy for a king by completing side quests that involve ancient creatures called Troglodytes.

Friday, February 3, 2012

Soul Calibur V - "The Lowdown On The Beatdown"

I'm a gamer who takes things seriously when it comes to fighting games. I have actually spent most of my gaming career playing fighting games. I've enjoyed everything from 2D fighters to the latest 3D oriented fighting games. To cut straight to the point though, I have noticed a bad trend going on with next-gen fighting games and "Soul Calibur V" is sadly no exception to that. The following article is going to be about my experience with the latest installment of the Soul Calibur series, Soul Calibur V. I have a lot of things I feel I need to address about the game, and some things gamers need to be aware of if they are thinking about buying this game ...

Wednesday, February 1, 2012

Magic Racing GP 2 (XBLIG): " A Highly Customizable & Realistic Indie Racing Game"

I absolutely love games that have a lot of customization options. Such details allow the gamer to make the experience of a video game more personal. In "Magic Studio's" latest release of "Magic Racing GP 2" they not only give the gamer a lot of customization options but deliver them in a fashion that makes the overall game experience more realistic than most mainstream racing games available today. In fact the developer's attention to details in the game are so impressive that I tweeted them a message complimenting them on a job well done. In the following review I hope to cover as many details as possible with out overdoing it. Sometimes a reviewer such as myself can lose his audiences' attention with too many details, and I don't want to do that. The fact of the matter is I could go on for many paragraphs about the details of the game since it has so much to offer, but I'll try to narrow it down without leaving out significant info on the game.