Sunday, July 8, 2012

Blog Update 7/8/2012

Greetings all my loyal readers! By now you've likely noticed the header/title change on my blog. While I've always been partial to my original blog name of "OtakuDante's Gaming Inferno" it seemed a little cliche to me. I wanted an blog title that was both catchy, and innovative without necessarily using my username as a part of it. My plans are to stick with the new title of "The Oni Xpress". It has an epic oriental ring to it that implies what I'm all about, hardcore press coverage. The header you currently see will most likely not be the final product. I have asked a good friend of mine (@MasterBlud) to design a more professional banner/header for me. I'm confident he'll make something worthy for my blog.

Thursday, July 5, 2012

Spelunky (XBLA): "Spelunky Goodness With a Next-Gen Presentation""

First, and foremost I would like to thank Derek Yu for the code. ("Thank you so much!") He endured my persistent hounding, which I now feel very sorry for. He seems to be a very nice guy, and was unfortunately put into a situation where fake reviewers were spamming him with code requests. Thankfully though he saw through my simple minded request, and gave me the opportunity to review his deeply impressive game. This game of course is none other than 'Spelunky'. Many reviewers have sought it as well as many gaming fans. I'm definitely grateful to have the chance to feature my review of this game on "OtakuDante's Gaming Inferno". Without further adieu though I present to you my review of 'Spelunky'!!!

Go Gimbal Go (XBLIG): "A challenging 2D platformer fit for all ages"

When I first saw 'Go Gimbal Go' I didn't know what to expect. I passed up the opportunity to request it for review on many occasions simply, because I thought it was some childish game that wouldn't be fit for my audience of readers. I'm glad that the developer (Gimbal Lock Studios) decided to contact me though, because otherwise I would have missed out on this interesting title. In the email I received from the developer he told me what the game was all about, and from his descriptions I could tell a lot of thought went into the making of this game. While I did not see the game comparisons he saw (Super Mario Sunshine ...) I did notice some similarities to other classic video games. After spending significant time with the game I decided to post my review, and this here is that review.

Tuesday, July 3, 2012

First Gameplay Trailer For NeoCore's Upcoming "The Incredible Adventures of Van Helsing"

First-ever Gameplay Trailer for The Incredible Adventures of Van Helsing Released

BUDAPEST – July 3, 2012 – Independent developer NeocoreGames presents the first-ever gameplay trailer for The Incredible Adventures of Van Helsing, giving soon-to-be monster hunters their first glimpse of an impressive, larger-than-life clash with monsters, a fundamental element of this upcoming action-RPG. Set in a gothic-noir universe and wrought with wry humor and snappy dialogue, The Incredible Adventures of Van Helsing, loosely based on Bram Stoker’s classic novel Dracula, is currently in development for PC and XBLA. 

Sunday, July 1, 2012

A-Band (XBLIG): "An Artistic Jam Session With New Rock Bands"

Sometimes I get myself in some of the worst situations when it comes to reviews. Either I'm juggling a bunch of reviews on my two blogs at one time, or I'm doing reviews on games/dvds that I'm not really into. Sadly this is the case with the game I'm about to review here. Against my better judgement I promised the developer (Flammable Games) I'd do a review on their game knowing ahead of time that the game was better played with the drum peripheral/controller. It's the kind of circumstance that makes me want to beat my head against the wall. Regardless of my struggle I was able to play enough of the game to give you guys a decent review.