Sunday, April 28, 2013

The Legend of Mr.AW3S0M3 (A Creepypasta)

Back in the 1980's when gaming was at it's prime there lived a 33 year old man named Brad. Brad, at this age was what you'd call a kid at heart. He drowned his many sorrows, and worries in the offerings of a newly introduced gaming console called the NES. Like many of you he spent hours upon hours sitting in front of the television playing through the massive game collection that he had amassed. All in all though it was merely an escape from his haunting past. During his early years, life was not all that great for Brad. He had spent most of his teenage life in a local psychiatric hospital for severe schizophrenia. The doctors, and nurses pretty much kept him doped up, and restrained to a bed for a good portion of his life. Brad was left to himself for the most part, unable to express his feelings to anyone.

Thursday, April 25, 2013

Fighting Game Hacks: "Fact or Fiction?"

Once again I'm forced to prove that there is hacking, and cheating going on in the fighting game community. No one will listen to me, and people seem to think I'm a scrub with no knowledge on fighting games whatsoever. The following links I'm going to provide are for proof only. I absolutely DO NOT condone cheating, or hacking of any kind. You have to keep in mind when checking into this list that I was able to find these hacker sites & videos by simply "googling" the title of the game with the word "hacks" following it. It's made to be easily accessible. Anyone who doubts me after this needs wake up & smell the bullsh*t.

Let's Talk: "Fair & Unfair In the World of Gaming"

I'm going to give it to you straight folks. I'm sick, and f*cking tired of gamers who chose to cheapen the online gaming experiences with hacking, cheating, spamming, and lagswitching. It has become a growing epidemic, because of the gaming community, and developer's acceptance of the issue. Recently some friends of mine tried their best to justify the situation as well. It is this mentality that allows the scum of the online Earth to do as they please. You may say "Well Brad, there are ways around it", or "Try different tactics", or even my all time favorite "Your internet connection must suck". Well friends, I'm here to tell you different. While there may be ways around the usual fighting game bullsh*ttery why the f*ck should I have to go out of my way to do so. I think that sort of thinking is ass backwards. Game developers should be applying features to games to counter act the BS. For example the roster of Injustice is filled with the most unbalanced set of characters that I've ever experienced in a fighting game. Most characters are heavy keep away types that make it easy for online losers to have there way with the best of players. Sinestro, and Deathstroke are a prime examples of this. It goes without saying that while some techniques in a fighting games are made available it doesn't necessarily mean it's alright, or justifiable to use them.

Saturday, April 20, 2013

God Mode (XBLA): "Welcome To Hades!"

Atlus is a game developer who is well known for their interesting takes on various video game genres. In the past they have created a popular RPG series called "Persona", and even co-developed a fighting game spin-off based on the same series. The game that stands out most for me though (besides God Mode) is "Rock of Ages". That game was leaps, and bounds "outside of the box". The wacky art direction, and interesting gameplay landed this boulder rolling strategy title in one of my earlier yearly "Top 10" lists. Needless to say I got extremely hyped when I saw Atlus's trailer for "God Mode" earlier this year. In fact I was so hyped about this game that I took it upon myself to spread the word about it through the "Twitterverse". In those early days before the release I was confident that this hellish arcade title would be fitting of my 2013's "Top Ten" list. At this point your likely wondering if it was good, or bad? Unfortunately though I cannot give you my verdict just yet. I have to give you details on the "Meat & Bones" of this afterlife arcade experience before delivering my final critique. So, without further adieu ladies, and gentlemen let us get into this review of "God Mode" ...

Tuesday, April 16, 2013

First Impressions - S.D.G.T. (XBLIG)

As most of you already know I have had the Xbox 360 indie game "S.D.G.T." listed on my future reviews section for quite some time now. At one point I did take it down though, because I thought the developer had abandoned it. As it turns out the the peer review process took longer than expected for this game, and was released later on due to the process. After I finally got my hands on a review copy of the game I found that there were still some glitches going on within the game's menu systems, and that they were sort of game breaking in nature. I told the developer about this situation, and he has in turn told me that he will be issuing a patch. Upon hearing his response I have decided to hold off on the official review, and just tell you guys what I think about it so far. I'll also talk a little bit about what the game is, and what it offers. I call it my "First Impressions", if you will.