Thursday, May 21, 2026

It Reaches PS5 Review: A Tense, Claustrophobic Body-Cam Horror

It Reaches, developed and published by Emberflight Games with publishing support from Perpetual Games, is a compact 5 - 6 hour long indie survival-horror title that launches on PS5 on May 26th. It delivers a tense, body-cam-style first-person experience that leans heavily into psychological dread and resource-scarce survival more so than arcade-like action.

Wednesday, May 20, 2026

Atomic Owl PS5 Review: Feathered Fury Meets Roguelite Excellence

Atomic Owl, developed by indie studio Monster Theater and published by Eastasiasoft Limited, is a pixel art side-scrolling roguelite action platformer available on PS5 (among other platforms). The game casts players as Hidalgo Bladewing, an owl prince and warrior in the avian world of Judanest. After a betrayal by the evil Crow Sorcerer Omega Wing, a rival who corrupts Hidalgo’s companions with dark Meza energy and leaves him imprisoned for two years, Hidalgo awakens with a chaotic, talking demonic blade as his ally. He must fight through hordes of Tengu, rescue his fallen friends, and seek revenge. 

Tuesday, May 19, 2026

Middle Evil: The Priest PS5 Review – Holy Mayhem Meets Arcade Action

Middle Evil: The Priest, developed by diedemor studio and published by Ratalaika Games, is a charmingly quirky 2D action-horror title that recently made its way to PS5 (alongside other consoles). It blends medieval dark fantasy with arcade-style gameplay, top-down shooting, and light survival elements in a compact, atmospheric package.

Monday, May 18, 2026

Generative AI and The Unspoken Truth About AI's Authoritarian Roots

AI as an art tool, if you can call it that, may not be as creatively free as it seems. Since the inception of generative AI the generation of art has been slowly, but surely limited by political, and ideological biases. ChatGPT for example refuses any prompt with the word "sexy" as a descriptor. Anything flirty, or anything it deems suggestive it refuses to create. Likewise it's political slant keeps it from creating images that go against certain political narratives. This policing of creation only serves to limit creative freedom, itself. I likened the phenomenon recently on X to being akin to the socialist collectives that can never create freely or dare to go against state sanctioned rules. As a result no one stands out in the crowd of artists, and there's no one worthy to aspire to be like, because everyone creates equally. 

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