Lia: Hacking Destiny, developed and published by Orube Game Studio for the PS4, drops players into a chaotic post-apocalyptic roguelite where humanity clings to survival against a tyrannical megacorporation called MegaCorp. The plot kicks off in a ravaged Earth stripped bare of nature, now a playground for robotic overlords who enslave adorable kittens for viral content farms and bombard survivors with endless spam. As the hacker protagonist Lia, you lead desperate raids into fortified facilities, aiming to dismantle the regime, free the captives, and maybe even secure a path to a rumored new colony world, Earth 2.0, via scavenged rocket tech.
Lia stands out as a feisty, tech-savvy rebel with sharp wit and sharper reflexes, perfectly suited to dodging bullets and slicing circuits. She's joined by a ragtag crew of fellow survivors back at a hidden base including engineers, scouts, and quirky NPCs who offer banter, intel, and upgrades between runs. Together, they form the core resistance, pooling resources to push deeper into enemy territory, rescue more allies (feline and otherwise), and chase those elusive rocket components for a shot at exodus.
The Gameplay ...
Gameplay revolves around a tight roguelike loop. Launch from your base into procedurally generated security complexes, clear room after room of traps and foes, manage scarce resources, and extract before surveillance locks you down. Combat is fluid and frantic. Wall jump, slide to evade, cycle weapons mid-fight (from precise sniper rifles and katanas to bazooka mayhem), and conserve limited health and ammo per run. Resurrecting via medbed after each failed attempt.
Enemies range from patrolling drones to hulking bruisers, with a surveillance meter that ramps up alerts if you linger too long under it's surveilling light, spawning reinforcements or sealing exits. Bosses escalate the madness in their own ways while unleashing hell. Clearing rooms nets currency and scraps for base upgrades, unlocking new starting gear or perks. Permanent progression shines through an attribute system boosting health, speed, or hacking prowess such as gadgets like alert manipulators for secret rooms, and power-ups that synergize into wild builds. Things like homing missiles on a melee sword are among the perks. Runs are tracked meticulously encompassing the number of bosses slain, completion times, kill streaks, and stats like deepest penetration or kittens saved, fueling that addictive "one more try" itch.
The Presentation ...
Visually, the game pops with a vibrant pixel art style with crisp sci-fi industrial backdrops laced with dynamic shaders, glowing effects, and destructible environments that make every explosion feel alive. Chibi character designs add charm as well. Lia's pint-sized fury contrasts hilariously with massive robo-foes, while freed kittens scamper about in cute, exaggerated proportions. The soundtrack pulses with synth-heavy electronic beats, blending cyberpunk tension with upbeat, adrenaline-pumping riffs that sync perfectly to the action, keeping energy high even in repeated failures.
The Verdict ...
Lia: Hacking Destiny nails roguelite essentials with deep buildcrafting, punishing challenge (those bullet-hell bosses will humble you), and sky-high replayability from procedurally generated maps and meta-progression. It's tight, fair, and never frustratingly random as every death teaches. Best suited for roguelike veterans craving fast action with personality, pixel art fans, or anyone who loves outsmarting machines while saving cats. If Dead Cells or Enter the Gungeon hooked you, this is your next fix.
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