Thursday, November 20, 2025

R-Type Delta: HD Boosted (PS5) Review – The Definitive Version of a Legendary Shmup Masterpiece

R-Type Delta: HD Boosted for PS5, developed by Irem Software Engineering and published by City Connection and Clear River Games, revitalizes a standout entry in the iconic shoot 'em up series. The original R-Type Delta launched on PlayStation in late 1998 as Irem's bold pivot to 3D polygonal graphics while preserving the series' punishing 2D side-scrolling action. Inspired by contemporaries like RayStorm, it was crafted from scratch to push the console's limits, earning acclaim for its atmospheric design and replayability despite its steep difficulty curve.

Set in 2163, the plot unfolds amid humanity's desperate war against the biomechanical Bydo invaders. A returning hero ship unwittingly carries infection back to Earth's orbital fortress, unleashing the massive Moritz-G platform on an Asian city. Players command prototype fighters from Team Delta to reclaim the station, navigating infected bases, surreal rifts, and escalating horrors in a minimalist tale told through environmental cues and biomechanical dread.

The Gameplay ...

At the core are three distinct playable ships, each altering the feel of combat. The classic R-9A2 Delta with its versatile standard Force pod for shielding and ramming, the RX-10 Albatross, wielding tentacle-like extensions that lash out or home in on foes, and the hardcore R-13A Cerberus, featuring an anchor pod that latches onto enemies via electric tethers for chained destruction. Ship speeds are manually adjustable across levels for precision dodging, and a hidden fourth ship unlocks via tough challenges like no-death/no-miss runs or repeated stage clears. Mechanics emphasize strategic pod detachment. You can dock front for offense, rear for defense all while charged Wave Cannons deliver devastating blasts, and Bits add flanking fire.

Power-ups drop from carriers in blue, red, or yellow orbs, instantly arming the Force with lasers that upgrade thrice for escalating fury like piercing beams, homing missiles, or wall-clinging shots. The innovative Dose system charges a screen-clearing Delta Attack by ramming foes or absorbing bullets with the pod. maxing it boosts score multipliers and pod power, tempting risk-reward plays over safe bombing.

A full playthrough spans seven meticulously crafted stages, from urban assaults amid crashing behemoths to eerie underwater ruins, colossal walkers, corrupted space fortresses, dimensional echoes of classic foes, and nightmarish organic-mechanical fusions culminating in multi-phase bosses. Checkpoints reset power on death, enforcing pattern mastery amid tight corridors and ambushes. Scoring rewards Dose maintenance, rapid clears, and ship-specific feats, with leaderboards, multiple endings (one ship strands you in Bydo hell), and unlockables fueling high-score chases.

The Presentation ...

Presentation shines with toggleable visuals. The original PS1 polygons evoke nostalgic grit, while HD Boosted sharpens edges to crystalline clarity at 60fps, enhancing biomechanical details, dynamic lighting, and subtle 3D flourishes like flipping perspectives or leaping worms, though minor slowdown lingers in boss rushes. The original electronica-rock score, stage-synced for immersion, pairs with optional new arrangements by veterans like Masahiko Ishida (R-Type II), the USP team, and Chris HΓΌlsbeck (classic R-Type ports), blending industrial menace with cinematic punch.

The Verdict ...

This definitive package elevates timeless content. It incorporates brutal yet fair design, ship variety, and haunting vibes with thoughtful extras like Training Mode for pattern practice, and modern controls, ensuring accessibility without diluting challenge. Replay value soars via ships, difficulties (Kid's to Human), and scoring depth, demanding dozens of runs for mastery. Essential for shoot 'em up diehards, retro enthusiasts, and newcomers craving intense, atmospheric action.




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