Fighting Games
Despite
being called a salty noob by so many internet naysayers me, and
fighting games have a long history. A very long history. A history
spanning over thirty years. It was journey through time that included my
early gamer days, and my latter gaming journalist days. Though my path
has fairly much been set since then my origins leading up to today were
more of a chance encounter. It wasn't until my 13th birthday that I
really got into fighting games, and I really had to fight for that
opportunity on a religious scale due to my parents' stance on violence.
It was a late entry point no doubt, but an entry point at the perfect
time. That time being at a point when the genre was really beginning to
expand.
My first memorable fighting game experience is
debatable, but it was between Fatal Fury on the Sega Genesis, and Street
Fighter II Championship Ed. on the same console. Either that or the
bowling alley arcade cabinet of the first Samurai Showdown. My memory is
kind of fuzzy when it comes to recalling that particular timeline of
events. Since that start though I've personally collected, and played
through a wide variety of console, and arcade related fighting games.
Games that included the more popular titles, and even the more obscure
ones. This extended experience even included department store quarter
sessions against knowledgeable players on the various arcade cabinets as
well. Speaking of which, I once got beat at Street Fighter II Turbo on
an arcade cabinet by a seasoned Japanese Chun-li player. An older, but
young lady gamer who didn't mind challenging me, and giving me a few
pointers at my young age. That in itself was an experience that
heightened my interest in fighting games even further.
The
origin of fighting games, for what it's worth, dates back to the 8Bit
era with the first notable fighting games being that of "Kung-fu", and
the original "Street Fighter" by Capcom. Both games of which I missed as
a late adopter. Once Street Fighter II came into being though the genre
seemed to peak, and that along with the controversial hype surrounding
the first Mortal Kombat made fighting games a gamers' most wanted item.
From those early entries spawned various types of other fighting games
ranging from the comical, to the violent, and even to the anime
inspired. New mechanics were constantly introduced changing up the base
gameplay that fighters such as Fatal Fury, and Street Fighter had
initially established. Newly introduced motion inputs, combos,
mechanics, modes, and even forms of online play were added in to enhance
the experience of the fighting games beyond their more traditional
means.
While some companies nailed it others struggled
to become the next big thing. To this day fighting game giants like
Capcom, SNK, Bandai Namco, Netherrealm Studios, and even the more recent
studios that are Arc System Works & Aksys Games are trying their
best to stay on top of the market, and innovate with the genre for the
sake of keeping connected with those who made them big to begin with.
Each company coming to the metaphorical table with their own slightly to
increasingly different take on what the founders of old set into place.
Innovation might not always click with the gamer, but the fact that
there is still innovation within the genre makes it's place in future
gaming history possible, if nothing else.
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Looking forward to what you have to say. Keep it clean, and keep it real. I will reply as soon as I can. Thanks for stopping by!!!