Tuesday, April 22, 2025

Once Upon A Puppet (PS5) | REVIEW | A Puppeteering Puzzle-Platformer With Heartfelt Theatrics

Once Upon A Puppet is a 2.5D puzzle-platformer developed by Flatter Than Earth and published by Daedalic Entertainment, released on April 23, 2025, for the PS5, PC, Xbox Series X/S, and Nintendo Switch. Set in a whimsical, theater-inspired world, it follows the journey of Nieve, a disgraced stagehand, and Drev, a naive puppet, who are magically bound together by thread and must work as one to return to the "Frontstage" while uncovering the secrets of a kingdom in turmoil. With it's unique puppeteering mechanics and charming aesthetic, the game aims to blend classic platforming with creative puzzle-solving.

Wednesday, April 9, 2025

AI Limit (PS5) | REVIEW | A Dystopian Soulslike That Attempts to Push the Limits!!!

 AI Limit is an action RPG that hit the PlayStation 5 with high expectations, blending fast paced combat with a dystopian sci-fi aesthetic. Developed by Sense Games, it aims to carve a niche in the crowded Soulslike genre, offering players a challenging experience wrapped in a visually striking package.

Friday, April 4, 2025

SONOKUNI (Switch) | REVIEW | Slashing Through A Neon Nightmare

SONOKUNI crash-landed on the Nintendo Switch on March 31, 2025, bringing with it a whirlwind of biopunk chaos, Japanese mythology, and a hip-hop beat that hits harder than a katana to the gut. Developed by the audacious DON YASA CREW, a collective of seven Japanese rappers turned game creators, and published by Kakehashi Games, this indie gem is a sensory assault that dares you to keep up. Having spent several hours slicing through it's vivid world, I'm here to breakdown why this game is both a thrilling triumph and a frustrating fever dream.

Thursday, April 3, 2025

Rendering Ranger: R² [REWIND] (PS5) | REVIEW | Run 'n Gun Meets Shmup In this Hybrid Retro Release

Retro Ranger: R² [REWIND], a Limited Run release published by Ziggurat Interactive, tries to emulate the nostalgia factor by reviving an old arcade style run 'n gunner and shoot 'em up hybrid. Delivering, in full for the first time within the US,  RRR² (The Super Famicom Release) and TARGA (The Original Japanese Version), alongside modernized gameplay customization options, screen filters, and a rewind function. Through the rewind feature alone the rerelease aims to correct the near impossible difficulty of the original experience. Where it shines in attempting to achieve this it also falters with some bugs, and gameplay issues tied to threat visibility and poor level design from that era of gaming.