Sunday, March 25, 2012

BRAND (XBLIG): "Update Details"

Last year I reviewed a unique XBLIG title called 'BRAND'. It was a game by 'Nine Dots Studio' that had it's own sort of mythology, and objective missions involving the making of a worthy sword. If you want to go back, and check out my review on it feel free to do so. You can search for the link to the blog via the search option that's available towards the top of the home page. The point of this article though, is that 'Nine Dots Studio' has issued an update for 'BRAND' that fixes a lot of the bugs, and glitches that the game had. I will leave you the list of fixes that the developer sent me through a recent email ...

- Drastically improved the framerate
- Reduced loading times by about half
- Implemented the content related to our RocketHub contributions (custom statues, loading quotes)
- The hero no longer bounces on the monsters when falling on them, it pushes them instead
- It is now easier to switch side while attacking with quick attacks
- It is also easier to turn around in mid air while doing quick attacks
- Added a special reward when completing all 10 floors of the final arena
- Changed the title screen and main menu
- Loading quotes are now cycling every 10 seconds during loading
- The presentation of the quest texts has been improved
- Added a “normal” difficulty mode in which health drops are more frequent
- Demon blood has an attack rate twice as fast as before, but hits at half strength
- Sharpen now also decrease a little the delay between dashes or teleportations
- Fixed a crash that occurred when the player backed off a menu at the end of the game
- Fixed an issue with fluffy flies in the arena going through a wall
- Many other fixes of minor bugs

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