Wednesday, December 11, 2019

Gunlord X | 32bit Shoot 'em Up Metroidvania Platforming At It's Finest!

Nostalgia level over 9,000!!! Gunlord X has a lot of good going for it. NG-DEV's improved upon version of the retro Turrican inspired classic comes to life not only with 32Bit oldschool aesthetics intact, but also with new quality of life tweaks, and additional content not originally included. This smooth as butter platforming shmup hybrid with collect-a-thon goals and a quest to save the waifu is one that will no doubt leave a mark in modern gaming history. It is hailed as being the definitive version of the classic. The one that's worth playing, and worth owning. To that extent I think it definitely lives up to the boastful claims. Though it is still extremely challenging, and borderline unforgiving Gordian Gaiden's fight against the demonic soul stealing alien menace known as the "The Master" is one not easily forgotten, or passed up.

In "Gunlord X" you take on the role of the husband of missing in action heroine, Vanessa Gaiden. A space warrior whose wife went missing after she seemingly toppled a menacing evil. Suited up in a special armor you set out to fight the newly threatening Master, and his Lords of Steel minions to not only keep them from stealing humanity's souls, but also to find out the whereabouts of your wife. It's a fairly straightforward good versus evil plot with a close to home rescue mission in mind. As the heroic hubby Gordian Gaiden you are equipped with a suit that has a certain set of abilities. Namely an interchangeable shot type, the ability to flash bomb your enemies, and the ability to roll into a ball and go into nooks & crannies in order to collect gems and other items of use.

Gems in Gunlord X are one of the key goals of each stage playthrough. As you shoot your way in suited man form or via ship you will be collecting a set number of smaller, and larger pink gems. Supposing you can collect all the larger ones you'll earn an extra continue, and supposing you collect enough smaller gems you can earn extra lives. Also scattered about the alien terrain, and airspace before you are extra lives in the form of character avatars, weapon power-ups, energy refills, side flash refills, and different shot types. The shot types being things that than can be collected from what equates to Super Mario Bros. question mark blocks. It goes without saying that your shot, and additional abilities can help you find secrets as well as help you to 100% complete each stage. Ultimately your goal in each given stage is to kill off the lesser enemies, collect the gems, fight the end boss, and progress to the next stage. Your trek being limited by a three hit color coded health bar, limited life stock, and limited continues. As you set out, and conquer the evil that aims to do you in you'll be weighed according on a per stage performance basis. Your performance after each successful mission being tallied up according to a number of statistics. Things like time spent, gems collected, lives remaining, and continues left all counted for point and leaderboard sake. The game does make it so that each stage is speedrun friendly in the newgame+ mode. For those worried about having to continuously start over from scratch fret not, because the developer has implemented an auto-save feature that allows you to continue from where you left off. Supposing you complete a stage.

With this being an improved version of an older game it does come with some new additions to gameplay. Along with the 11 stages you get 4 new bosses. You also get 60 FPS gameplay performance with visual tweaks such as CRT scan lines that can be intensified or lowered, screen size options, and a selection of wallpaper art to border said screen. In the way of visuals the game also features layered parallax scrolling, and alpha blending effects. The control options which are also notable allow for a twin stick approach should you prefer it. You can also fully customize the controls as you see fit.

The Verdict ...

What a beautiful, and fun to play game "Gunlord X" is! As challenging as it still is in it's improved state it brings the old into the modern era quite efficiently. It is, as they've said, the definitive version of the game, and not just some straight to console port. You can tell there was time, and effort spent making this game better than it was before. In that regard alone I feel it is a noteworthy addition to any PS4 owners' game library. That being said whole game is solid enough to back itself with an interesting story, awesome art style, and gameplay that is quite enjoyable. I found no real faults with the game other than minor points in the platforming that felt a little stiff, and catchy, but overall it was definitely a good experience that kept me wanting to play even when I'd lost my last continue. I highly recommend Gunlord X, and at the very least hope you give the demo a go if there is one.



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