Showing posts with label Idea Factory International. Show all posts
Showing posts with label Idea Factory International. Show all posts

Sunday, April 12, 2015

Omega Quintet (PS4)



When I first caught word of this PS4 exclusive I was truly excited. It marked the first time an Idea Factory Intl./Compile Heart game would be coming to new-gen consoles, specifically the PS4. I immediately looked up the game's trailer to see what it was about, and the intro sequence that was shown really captured my attention. I liked the darker appearance of the enemies, and the unique concept that girls with pop idol talents would be the heroines to take on the ominous threat. At the time I had no idea how things would play out regarding the story, and battle, but once I got my hands on a review copy of the game It all began to make sense, in a wacky RPG sort of way.

Friday, February 27, 2015

Hyperdevotion Noire: Goddess Black Heart (PS VITA)



Innovation, and a new direction is what this latest Neptunia spin-off is all about. While co-developers Complie Heart, and STING do good to stay true to the roots of the series, and the characters therein they take a gamble on an almost completely new combat system. One that really pays off. Of course it goes without saying that the story is entirely different this time around though. In fact you'll find that instead of Nep-Nep being the game's protagonist that the often times second place Noire gets her turn to shine as team leader. As far as the plot goes Noire, and her share dueling friends once again find themselves mixed up in a terrible mess regarding the Gamindustry. Having bumped into a shady character while sporting a new holier than though demeanor Noire lets down her guard only to be tricked into messing up the Gamindustry shares for all of the CPU goddesses including herself. To right her wrongs Noire soldiers up, and joins her former friends to figure things out, and restore their respective Gamindustry lands.

Sunday, February 22, 2015

A Preview Review - Hyperdevotion Noire: Goddess Black Heart (PS VITA)

Before I briefly go over the details you need to know in order to make an educated decision about a possible purchase of this upcoming PS Vita exclusive I need you to understand that this is a "Preview Review". In simple terms it's more, or less a preview of my future full length review. It will not be a complete disclosure at this point for the simple fact that I got the code for the game late, and will not have the full playthrough finished before it's release. As such my purpose behind posting this micro-review is to tell you whether, or not I think the game is worth a purchase, and what the game entails this time around. I hope you enjoy this article posting for what it is, and I hope that it gives you a proper understanding of "Hyperdevotion Noire: Goddess Black Heart". Do enjoy!

Friday, January 23, 2015

Hyperdimension Neptunia Re;Birth 2: Sisters Generation (PS VITA)



Over the years, and through several different releases the game development staff at 'Compile Heart' have taken us on a lighthearted journey with some of Game Industri's most quirky, foul-mouthed, and sometimes pervy gals. These goddesses known as CPUs fought against each other many times over for company shares while making friends with the odd few individuals. They fought for their right to be number one in the console wars while fighting off the minions of Arfoire who were also out to make themselves known. In this latest follow-up release of the newly introduced "Re;Birth" series things take an unexpected darker turn that even I did not see coming. From the opening cinematic to the events that follow it becomes apparent that Idea Factory has a message for the gamers in real life. Instead of the usual plot about console wars within the Game Industri we find the older CPU goddesses defeated outright at the hands of a threat greater than themselves. This threat which mirrors the current goings on of the real world gaming industry reveals itself in the form of global entity known as ASIC. ASIC, as it were is all that is bad with gaming. Whether it be hacking, modding, or piracy ASIC deals in it all. Their goal, like the real threats in the real world is the destruction of the Game Industri, and the introduction of gaming anarchy.

Thursday, May 29, 2014

Monster Monpiece: "Network Mode Explained" (PS VITA)

Due to the severe length of my main review I opted to leave out a detailed description of Monster Monpiece's "Network" mode. Being the thorough journalist that I am I felt bad in doing so though. As such I'm going to take the time in this follow-up article to explain what the "Network" mode entails, and how battles actually function online (Wifi 3G). Keep in mind I will not be able to go over the local Ad Hoc multiplayer though as I have no friends, or family who own the game. Once again I do apologize for the lack of this info earlier on, and hope you can forgive me for not giving you all of the details the first time around.

Monster Monpiece (PS Vita)

Idea Factory, and Compile Heart team up to bring us lucky US citizens a mature, and unique card battle experience like no other. This game that bares the namesake, "Monster Monpiece" deals with the judgment of mankind which was dished out in two punishment phases via earth penetrating pillars known as the "Hammer of God". In the first punishment phase God unleashed monsters upon Yafanir to kill off the human race entirely for their continuous misdeeds, and in the second phase of punishment the monsters who were sent to do God's bidding in the first place were ultimately trapped inside some of the human's bodies forcing them to live at less that full power, because of their disobedience.

The story contained within the game's main campaign also takes in account the coexistence of the two races who were once mutual enemies. It addresses the joining forces of the monster race now known as "Monster Girls", and the remaining humans who try to withstand God's wrath while finding a peaceful understanding. In order to once again make merry with the man upstairs the gifted human students join forces with Monster Girls of different academies to right the wrongs which their races have committed via a special card battle system. In teams of two these human girls, and their monster girl partners battle against the "Lost (Evil Monster Girls)" on a 7x3 grid with HQ (Headquarters) on either side. It is in this virtual battlefield where victory means everything, and failure is not an option.