Showing posts with label Sine Mora. Show all posts
Showing posts with label Sine Mora. Show all posts

Sunday, March 25, 2012

Sine Mora (XBLA) Contest Winner!!!

I won't lie. I was a bit disappointed by how many of my readers chose to enter this contest. I thought the contest was a brilliant idea. With that being said I'm still thankful for those who chose to enter. The prize was pretty awesome this time around. As I mentioned in the original contest article the winner of the contest would get a code for the truly amazing shmup titled 'Sine Mora' (9.0 ign). The developer (Digital Reality) sponsored this very cool contest, and gave me the code to giveaway. My thanks goes to 'Digital Reality' for allowing me to do this contest. Not every developer out there is kind enough to do so. Now it's time to get down to business. I had only 6 official entries in the contest, and only one won the code ...

Thursday, March 22, 2012

Sine Mora (XBLA): "Code Contest FTW!!! (CLOSED)"

I have to honestly say that there has been in an increase in the amount of good game releases this year. I have got to review some pretty cool games so far, and there are definitely more on the way ...  Recently I was allowed (by Digital Reality & Grasshopper Manufacture) to review an extremely impressive shmup (shoot 'em up) called 'Sine Mora'. It offered the gamer a detailed story like I have never seen in an XBLA game. It also featured some breathtaking visuals, a soundtrack from Akira Yamaoka, and even boss designs by Mahira Maeda. It included all the things that make a game memorable, and all the things that make a game fun/challenging to play. After talking it over with Digital Reality's PR representative I was able to secure an extra code to this amazing game, and the first thing I thought of was how can I make this into a contest for my readers? In the past my contests/giveaways have been very easy. I didn't want that to be the case with this contest though. I wanted to be able to give it to someone who would truly appreciate it, someone who was willing to go the extra mile just to get the code. I'm glad to say I've found a way to do just that, and the following paragraph/s will give you details on how you can enter this extremely cool contest.

Wednesday, March 21, 2012

Sine Mora (XBLA): "A Masterful Tale of Genocide & Revenge Told Through Shmup Style Gameplay"

Sometimes I really get excited for a game, and will send my request in early for it. As a reviewer I realize that the demand for review codes is rising as more sites are created around games from the Xbox LIVE marketplace. I jumped at the chance to send in my request the moment I watched the first trailer of 'Sine Mora'. As time passed by I kept a close watch for details about the game, because I knew this game was going to be something special. In one of the articles I read about 'Sine Mora' prior to the game's release I found out that two very awesome, and talented artists would be contributing to the game. The game's musical score was created by the extremely talented 'Akira Yamaoka (Shadows of the Damned & Silent Hill series). I also found out that the boss battles within the game were created by an equally talented anime artist, 'Mahiro Maeda (Final Fantasy Unlimited, The Animatrix sequence "The Second Renaissance Parts I & II", and the animated sequence from Quentin Tarantino's "Kill Bill Vol.1"). Sine Mora's story unfolds in a grand fashion that is beyond what most shmups try to express. I would say that it even exceeds most of it's competition within the shmup (shoot'em up) genre.