Showing posts with label Super Street Fighter IV Arcade Edition. Show all posts
Showing posts with label Super Street Fighter IV Arcade Edition. Show all posts

Thursday, April 25, 2013

Fighting Game Hacks: "Fact or Fiction?"

Once again I'm forced to prove that there is hacking, and cheating going on in the fighting game community. No one will listen to me, and people seem to think I'm a scrub with no knowledge on fighting games whatsoever. The following links I'm going to provide are for proof only. I absolutely DO NOT condone cheating, or hacking of any kind. You have to keep in mind when checking into this list that I was able to find these hacker sites & videos by simply "googling" the title of the game with the word "hacks" following it. It's made to be easily accessible. Anyone who doubts me after this needs wake up & smell the bullsh*t.

Sunday, October 23, 2011

OtakuDante: "Tales of a Fighting Game Fanatic Vol.1"

After some thought, I decided I would go over my fighting game history for all of my readers here. I have been gaming for over 20 years now, and many of those years have been spent on playing fighting games. My beginnings were modest, and actually began when I got 'Street Fighter II: Championship Ed.' for my 13th birthday. In all honesty it wasn't easy convincing my mother to let me play the fighting games when I was young considering she came from a christian background, but she has been very supportive of my gaming habits over the years. Without the support of my family, and friends I probably wouldn't have pursued the fighting game genre as long as I have. My entire fighting game history spans over multiple gaming consoles, and even in time I spent at the arcades when they were still around in my area. Over the years I have gradually advanced in skill level, and can hold my own even against some of the higher online ranked gamers. Even so I still have a lot to learn, and continue to do so each time I put a fighting game into my console.

Sunday, July 31, 2011

Super Street Fighter IV: AE "The Failing State of Capcom's Fighting Games"

Those of you who have taken the time to read my reviews have most likely read my 'SSFIV:AE' review. I have many issues with the SSFIV game, and the online gaming it offers. Capcom's release of the 'Arcade Edition' was deemed as the 'hardcore' players version. It is anything but that. What Capcom has done is taken a halfway decent game, and made it even worse. The extra characters such as Yun, and Yang only made the online spamming population even more unbearable. Yun, and Yang's quick jab combos make for an inescapable mess. Capcom should learn from the upcoming 'Skull Girls' XBLA fighting game and make a break system for such combos. This is the only way I see Capcom reviving themselves from this major letdown of a release. In fact if SSFIV:AE is any hint at what the online gameplay of 'Street Fighter x Tekken' is going to be then they are going to fail miserably. Another point I want to make is that the computer opponent A.I. in SSFIV:AE has been made to mirror some of the worst players you will encounter in online SSFIV gaming. The computer opponent will constantly spam fireballs/projectiles, as well as other special moves. They will also dish out the inescapable throw combos, and the crowding that you see from the bad players of SSFIV. If this is what Capcom calls 'hardcore' gaming then you can count me out!

Saturday, July 2, 2011

Super Street Fighter IV: Arcade Ed. "The Good & The Bad"

Those of you who know me have learned that I love fighting games. It's my absolute favorite genre when it comes to video games, and I can definitely pwn some of the more hardcore online gamers. Before I made my transition over to the Xbox 360 console I was a very skilled PS3 fighting game player. In all honesty getting used to the 360's controller has not been an easy road for me, especially when it comes to pulling off ultras, and supers in SSFIV. I'm a gamer who takes full advantage of the thumb pad on a game controller, and the 360's is horrible. At times the thumb pad on it is almost unresponsive. Aside from those issues I've adapted fairly well to using the thumb stick. I can see there will be a long road of training ahead of me if I wish to become as good as I was with the PS3's controller. Now allow me to tell you the good, and bad features I discovered while playing the updated Arcade Edition ...