Showing posts with label XBLA Review. Show all posts
Showing posts with label XBLA Review. Show all posts

Wednesday, September 5, 2012

Kung Fu Strike: The Warrior's Rise (XBLA)

When I first watched the preview trailer to Kung Fu Strike: The Warrior's Rise months ago I couldn't really make heads, or tails of it. To me it looked like a an old school 3D brawler with slightly dated graphics. Regardless of my obvious biased opinions of the game I went forth with my request, and 7Sixty accepted it. I'm definitely grateful that they gave me the opportunity to review their game. As a reviewer there's nothing more exciting than venturing into uncharted territory such as a pre-release game offers. After getting the game, and doing as much of the playthrough as I could I found myself stuck between a rock and a hard place. I wanted so much to like the game, but there were some issues that aggravated me to no end. As a result this review will likely reflect some of that frustration, but in a calm manner. Before I get into those details though, please allow me to tell you more about this game.

Monday, August 13, 2012

DUST: An Elysian Tail (XBLA): "A Visually Stunning Masterpiece!!!"

Last year during my rise to reviewer fame I found a youtube video featuring a future XBLA game release that attracted my undivided attention. This game of course was none other than Humble Hearts (The Developer) debut title "DUST: An Elysian Tail". I put in my request for the game immediately after watching the teaser trailer. I knew this game was going to be something special, and I could not wait to get it even if I had to pay for it out of my own pocket. Thankfully the developer spared me the expense, and kept true to their word giving me early access to this totally amazing fantasy rpg/platformer. Today I bring to you my review of this breathtaking masterpiece that could very well be the best "Summer of Arcade" title this year!

Saturday, August 11, 2012

HYBRID (XBLA): "A 3rd Person Hybrid Shooter"

If a developer were to apply similar gameplay concepts as those from games like "Killzone", and "Gears of War" they'd most definitely wind up with a game like "HYBRID". Staying true to it's title, "HYBRID" seems to borrow a little something from such games as the before mentioned titles. In that sense it's a lot like a hybrid itself. This 3rd person tactical shooter revolves around the scenario of an intergalactic fight for resources that includes an invading alien (Variant) army, and the humans (Paladins) who were thrust into a fight for survival as a result of the invasion. Alongside this reminiscent "War of the Worlds" plot is a unique online 3rd person multiplayer that combines cover-to-cover combat, and territorial domination strategies.

Thursday, August 2, 2012

Pinball Arcade (XBLA): "Update"

Well it seems that the developers over at 'Farsight Studios' may have actually been listening to reviewers such as myself. This morning during my routine browsing of the Xbox Marketplace I found a fairly significant update for the "Pinball Arcade" game. This update was 88+ MB in size, and included fixes for the game's visuals, and other things that plagued the quality of the game. After downloading the update I set out to see just how much had changed since the last time I played the game.

Friday, July 13, 2012

Dungeon Fighter LIVE: Fall of Hendon Myre (XBLA)

When I hear the word NEXON I immediately think of mmorpgs. Not only do mmorpg based games pop into mind, but images of anime style characters and fantasy realms also come to thought. In all honesty I've never really followed PC games such as the Dungeon Fighter series too closely, but as an artist and anime fanatic I couldn't help but notice the ads that were placed on the gaming sites I frequent. I've always secretly longed to have a decent gaming PC so I could enjoy such games as the ones NEXON has produced. Even though my desire to game on a PC remains I'm truly glad that NEXON decided to bring one of their free-to-play rpgs to the Xbox 360 console. It allowed me, along with many other non-PC gamers to enjoy the delightful gameplay that the developer has been producing for years.

Thursday, July 12, 2012

Zuma's Revenge (XBLA): "Amphibious Retribution PopCap Style"

When it comes down to delivering quality, and family friendly arcade style games no one quite does it like PopCap Games. Over the years I have spent countless hours with my parents, and siblings playing PopCap titles on the family PC. We have enjoyed a variety of different titles from the PopCap universe including games from the Bejeweled series, Plants vs Zombies, the Bookworm series, and even the Zuma series. My family will no doubt continue this trend as more games are released. In retrospect PopCap games have been a huge part of my gaming history. They are one of the few types of games that I will actually play on the PC, and are about the only types of games that my basic computer can handle. With that being said I'm definitely glad that the developer/s of these titles have brought them to gaming consoles such as the Xbox 360. While they were great on the PC, they are many times better on the Xbox 360.

Tuesday, July 10, 2012

Frogger Hyper Arcade Edition (XBLA): "Konami Revitalizes A Classic & Does It Right!"

If you're an oldschool gamer like myself then you've most likely spent at least some of your time playing the classic Frogger game. The first time I actually played Frogger was on one of those ancient PCs that are now as obsolete as obsolete can get. I recall playing Frogger at a school my Mother was teaching at during my childhood days. It was one of those fond gaming memories I'll likely never forget. I think that encounter with Frogger was actually the first time I had ever gamed on a computer, and is part of the reason I got interested in computers in the first place.

Anyways in a haphazard sort of way my point is that some games, regardless of their retro beginnings still have a flicker of life left in them. This is definitely the case with Konami's re-imagining of the classic Frogger game. They have once again breathed life into this almost forgotten classic. Not only did Konami revive Frogger, but they also did it the right way. Aside from the classic Frogger goodness that most of us know you'll find some additions to the game that make it many times better than it was to begin with.

Thursday, July 5, 2012

Spelunky (XBLA): "Spelunky Goodness With a Next-Gen Presentation""

First, and foremost I would like to thank Derek Yu for the code. ("Thank you so much!") He endured my persistent hounding, which I now feel very sorry for. He seems to be a very nice guy, and was unfortunately put into a situation where fake reviewers were spamming him with code requests. Thankfully though he saw through my simple minded request, and gave me the opportunity to review his deeply impressive game. This game of course is none other than 'Spelunky'. Many reviewers have sought it as well as many gaming fans. I'm definitely grateful to have the chance to feature my review of this game on "OtakuDante's Gaming Inferno". Without further adieu though I present to you my review of 'Spelunky'!!!

Saturday, June 30, 2012

The Walking Dead Ep.2: "Starving For Help"

Once again TellTale Games has delivered a horror masterpiece that pushes the boundaries on moral content, and decisions. Lee the hero of the first encounter returns with his handful of acquaintances along with Clementine, a girl who he has sworn to protect. The game itself literally picks up where you left off with the choices you made concerning the various characters still very much intact. Whomever you hurt emotionally, or even whoever you chose to save during certain circumstances will maintain the same feelings that they had since your last encounter. As the title suggests food has become scarce, and the stability of the group of survivors has been put to the test as a result. Trust is truly tested in this horrific tale that will no doubt have the player on the edge of their seats from beginning until the end. You'll find that Lee has to not only deal with new people that come into the picture this time around, but that he also has to try to keep the peace among his comrades. It's a difficult task that will have Lee (The Player) second guessing their decisions on a regular basis.

Friday, June 29, 2012

Jeremy McGrath's Offroad (XBLA)

I'm going to be honest with you guys. I had initially intended to skip this game, because of a youtube video I watched. I usually do not watch any videos, or read any reviews before taking on a game. It's a big no-no for reviewers to do so especially if they wish to begin the review of a game with an unbiased opinion. Fortunately I was still able to maintain a proper perspective of the game regardless of the circumstances. What I found as I did my playthrough of 2XL Game's (the developer) racing title was an extremely fun game that excelled in ways I did not think were possible. This goes to show that you should not judge a game solely based on how it looks in videos, or even on what you hear from others.

Thursday, June 21, 2012

Magic the Gathering: Duels of the Planeswalkers 2013 (XBLA)

In my earlier days as a video game journalist for this blog I was able to secure, and post a review of 'MTG: Duels of the Planeswalkers 2012". Through my knowledge of the game I was ultimately able to convince the PR of 'Wizards of the Coast' to allow me to review their game. It was a huge step for me to take at the time, and one I definitely enjoyed venturing into. I've been a fan of the MTG card game for a long time, so being able to post a hands-on review of the Xbox 360 version was sort of a dream job for me. When news of the latest edition of the Planeswalkers game was announced I was seriously psyched! I had to try my best to get the game for review so I could see for myself the changes that had been made, and the new additions that were talked about. I also wanted to share what I found with you guys, and gals. Through some persistence, and determination I was able to score a review code close to the release date of the game. If it weren't for my contact I wouldn't be able to do this review, so my thanks goes out to 'Whitney S.'. Thank you for not getting annoyed by my persistent begging, and for getting me the code. I hope you like the following review.

Tuesday, June 19, 2012

Pinball FX2 (XBLA): "MARVEL PINBALL: The Avengers Chronicles"

Out of all the available XBLA titles I'd have to say 'Pinball FX2' is my absolute favorite. I have spent numerous hours trying to best my friends top scores, and have even entered several of 'Zen Studios' tournaments in the process. Pinball FX2 is the kind of arcade game that never gets old, and is always fun to play. It is a game that I highly recommend every Xbox 360 owner buy. You will definitely not regret it. You'll find that each, and every table/set that has been released has been of top quality. While some tables are better than others none of them are horrible. This is also true for the latest set of 'MARVEL PINBALL' tables ("The Avengers Chronicles").

As a reviewer I have been very fortunate to gain the support of the developer of Pinball FX2. To be able to review each and every table set that has been released has been one of the best highlights of my job. With that being said I would like to take a moment to thank Mel Kirk for his support. "Thanks Mel!". Getting back on track ... This latest set of tables features various tales from the 'Avengers' universe, and also includes new table designs and innovations that have never been seen in an arcade style pinball game. Out of all the 'MARVEL PINBALL' sets I think Zen Studios has outdone themselves this time around with "The Avengers Chronicles' pinball set. Each table in the set is not only unique, but is extremely well made. I found that I absolutely loved three out of the four available tables, and that the fourth one wasn't that bad. Without further adieu though allow me to share with you what 'MARVEL PINBALL: The Avengers Chronicles' is all about.

Monday, June 11, 2012

Bang Bang Racing (XBLA): "A Flashy Arcade Racing Game"

There are only a handful of XBLA game developers out there that really grab, and hold my attention with what they release. Digital Reality just so happens to be one of those said developers. While I've actually only played, and reviewed two of there titles (Skydrift & Sine Mora) those two games were so impressive that I ended up recommending them to my readers. When I caught word of "Bang Bang Racing", their latest XBLA title I hoped that the trend of excellence would continue. What I ended up finding was a flashy arcade racer that didn't play as well as I'd hoped. There were some elements that just didn't seem to work in the game's favor, and as a result kept me from enjoying the game to it's fullest. As I give the details of the game in my review I will try my best to explain what I mean, so sit back, relax, and prepare for the truth as told by yours truly ...

Friday, June 1, 2012

SEGA Vintage Collection: Monster World (XBLA): "A Retro Platforming Series That Withstood The Tests Of Time!"

Once again I find myself diving head first into a collection of retro game titles that were produced by the gaming giant, Sega. Growing up in the 80's, and 90's I did hear of the "Monster World" games, and I distinctly recall seeing an image from "Monster World IV" on one of my GameFan magazine covers. Yes I did buy those gaming magazines. I just couldn't help myself. It gave me a window into the gaming universe allowing me to see such games as "Monster World IV" even though I knew I'd likely never play them in my lifetime. The awesome thing is I finally did get my chance to play "Monster World IV" along with two of the earlier titles in the series. I count myself lucky that the Sega PR was willing to give me the opportunity to review their game. As a reviewer I do get some enjoyment out of my job, but ultimately my main goal is to inform my readers about the games I play. I like sharing my hands-on knowledge as well as giving my honest opinion on whether, or not  a game is worth spending your hard earned money on. You can't be too careful these days with games being released half-arsed.

Thursday, May 31, 2012

SEGA Vintage Collection: Alex Kidd & Co. (XBLA): "A Trip Down Memory Lane"

If you grew up in the 80's, or 90's it's likely that you have enjoyed some of the classic video games that are now classified as "Retro". These pixelated titles sparked an entertainment industry that has grown beyond anyone's wildest dreams. The innovations in game design seem to be forever changing, and evolving on a constant basis. While there will always be a demand for newer video game titles there will also be a demand for the classic titles as well. As gamers of the 80's/90's most of us like to revisit the classic game titles that got us interested in the entertainment genre in the first place. I definitely have a special place in my heart for the classic games that I played as a child. Being able to afford, and experience all that the wonderful world of gaming had to offer has shaped me into the video game enthusiast, and video game player I am today. Without babbling on to much further It's pretty much a fact that there were certain game companies that dominated this era of gaming. Among those classic, and still functioning companies was SEGA. Sega released several different consoles throughout the years including the 'Sega Genesis', and 'Sega Master System'. It was inevitable that they would eventually go back to their roots after producing games, and consoles for as long as they have. This is definitely good news for gamers like me who enjoy taking a trip of nostalgia back to the days when we were young.

Monday, May 21, 2012

JAM Live Music Arcade (XBLA): "A Deeply Involved DJ Arcade Game"

When it comes down to the various forms of entertainment that the world has to offer I find that music ranks as my most favorite. If you ever follow me on Twitter you've likely seen me tweet links to many different music videos, and music tracks. The fact of the matter is I'm a guy who enjoys nearly all kinds of music. Whether it is classic music like Beethoven, or more hardcore music like Rammstein I find myself constantly immersed in the many different genres that make up the music industry. With that being said I never really got into video games that were based on music. It's just not something that I could see myself getting into. Regardless of that fact I recently got myself involved in the unique genre of games for review purposes. I ended up getting a request from my PR (Reverb Labs/Publishing) earlier this month to do a review on "505 Games" music based game which is appropriately titled "Jam Live Music Arcade". At first I was a little hesitant, because I know most music games tend to require the use of music based controllers. Unfortunately I do not have such a controller. When the PR told me ' Jam Live Music Arcade' was playable with a standard controller I thought maybe this game would be something I could actually do, and enjoy. I took the PR up on his offer, and set out to review a game genre I have never taken on here at "OtakuDante's Gaming Inferno".

Monday, May 14, 2012

Interview With Matt Cannon (Zivix): "JAM Live Music Arcade"

Some of you may know that I recently decided on doing a review of the upcoming XBLA title "JAM Live Music Arcade". The game is scheduled for release this week. If you've ever played those DJ style games with instrument controllers, and liked them then this game will be something you'll want to look into. Since I have no instrument controllers of any kind I'll be playing the game with a standard controller. That is another story for another time though. Below you will find the interview between me, and Zivix producer Matt Cannon. I hope the Q & A session gives you some insight on what the game is about. I definitely tried to come up with some significant questions for the interview.


Monday, May 7, 2012

Awesomenauts (XBLA): "Like The Saturday Morning Cartoons Of Old"

In the video game marketplace of today there are clones of games, sequels, prequels, and blatant knock offs. Finding something as original as 'Awesomenauts' is gradually becoming a rare occurrence. It's a truly sad situation to say the least, and one that needs to be remedied if the video game marketplace is to survive the long haul. The good news though is that there are still developers out there like 'Ronimo Games (Awesomenauts)' who strive to bring something new to the table. It's definitely a good thing ...

By now most of you have either watched the trailer of 'Awesomenauts', or purchased the game. I was a little late getting in on the action, and getting my review posted though. I have to say that my first impressions of 'Awesomenauts' were a little mixed. I didn't want to dive head first into a game that I knew little about, but the game had a fun look to it that I couldn't shake off. When I had first watched the 'Awesomenauts' trailer I was like "WOW!". It reminded me of the Saturday morning cartoons I used to watch back in the 90's. The cartoonish style, and the catchy theme song really caught, and held my attention. To be honest though I did not know what to expect from the game. After viewing the trailer It looked like some sort of adventure platformer with co-op features. When I finally got around to doing my playthrough I found out otherwise. As you will find out with my following review this is definitely not a bad thing.

Monday, April 30, 2012

The Walking Dead Ep.1: "A Point & Click Comic Book Adventure"

When it comes to video games I rarely ever see one that takes place in the state I live in. My state, Georgia has really scored big recently with both the television, and video game series of "The Walking Dead". In fact some of you may not be aware of this, but one or two of the television episodes were filmed here in Georgia. It's definitely cool that the state I live in is getting the spotlight from such an amazing series. While I have never read one comic book in the series, or even watched the television show I've only heard great things about it. I was glad to find out that 'Telltale Games (The Developer)' decided to go along with the comic book series. I don't think copying the tv series would have been a smart move.

I know I've been promising you this review for a long time, and I apologize for the delay. I was able to do my playthrough of the first episode in one sitting today though, so now I'll be able to finally deliver on that promise. I will tell you now that I will give away no spoilers. I will just give you the basics of the story since I don't want to spoil the game for anyone. It's definitely a game that's best experienced hands-on. I'll also give you insight on the quality of the game as I usually do. Without further adieu ladies & gentlemen lets get this thing rollin'!

Saturday, April 21, 2012

Deadliest Warrior: Ancient Combat (Xbox 360)

I was extremely excited about getting "Deadliest Warrior: Ancient Combat" for review. It marked a significant milestone for my blog. It meant I was literally stepping up my game from doing reviews on XBLIG, and XBLA titles to doing retail game reviews. Ben PerLee of (Reverb Inc.) was the guy who made this happen for me, and I'm very appreciative of that. The sad news is that not long after getting the game I experienced some significant issues with the game that kept me from completing my playthrough. I went back, and forth with Ben trying to figure out what was wrong, but every explanation he offered did not help in sorting out the unfortunate situation. In the end I think the fault lies with the game's unorthodox presentation. The fact that it didn't not load like regular retail (disc based) games is likely the reason for the complications. Keeping this in mind I have decided to go ahead with my review as best as I can. While I may not be able to provide every detail of the game I will do my best to explain it to you. I will also briefly go over the issue that plagues the game in it's current state.