Monday, June 27, 2011

NEW Reviews On the Way ...

Recently I got in touch with some XBLIG developers about getting a review code for their game. So far I've got 3 titles on the way - mancebo360's 'Zombies Ruined My Day', solmonus' 'When Maiden's Attack', & sosodevgames' 'Fluffy: Operation Overkill'. As soon as they arrive I'll be getting those reviews out to you guys. In the meantime mancebo360 gave me a review code for his 2010 XBLIG title 'Mechanoid Army' so I'll be working on that. Mancebo360 also told me that he expected 'Zombies Ruined My Day' to come out later this year. Thanks for visiting everyone!



Lucha Fury Developer's Studio Shut Down & Code Giveaway

Recently I was privelaged enough to get a review code for the XBLA title 'Lucha Fury' from Andy M. at xblaratings. I finished the review for him recently, and ended up summing the game up as being a 9 out of 10. I thought it was very deserving of such a rating despite my issues with the in-game stun effects. I was contacted by the developer today with some rather sad news that his studio was shutting down. He didn't give details other than this will be his last game. He did mention that he had read my review at xblaratings.com, and told me he was glad I enjoyed it. He told me that reviewers failed to mention the multiplayer, and co-op that was the main focal point when it came to humor in the game. I unfortunately was one of those reviewers. My only excuse for that is I had no one to share the experience with. I definitely missed out on that. In future reviews I hope I can find someone to do multiplayer with. I think Lucha Fury's developer deserved some reviews with every detail of the game mentioned. It's truly sad when a studio that produces a quality game title such as this has to shut down. My apology goes out the the developer.I'm definitely sorry for not being able to cover the multiplayer aspect of the game.

Righteous Axe (XBLIG): "A Space Shooter That Pays Homage to Heavy Metal"

Recently Microsoft was kind enough to reward me with some extra points. I immediately took the opportunity to invest in a couple of XBLIG titles that included SoftwareByEugene's indie space shooter 'Righteous Axe. Being the heavy metal, and shmup shooter fanatic that I am I was very interested in picking up the game. The trailer I watched showed off hot babes rocking heavy metal style with electric guitars. What's not to like about that?

Saturday, June 25, 2011

Bloody Checkers (XBLIG): "A Bloody Good Time"

When I first caught a glimpse of this game I had no idea what to expect. I did watch the game trailer which definitely sparked my curiosity. After brief consideration I sought the developers approval to do the review. He accepted my request and granted me a code. After acquiring the code from him I immeditely turned on my Xbox 360 to redeem it. I was so anxious to see what this game was all about. During my childhood I used to pass my time by playing checkers with friends, and family. I was looking forward to the nostalgic gaming experience even if it was in video game form. Needless to say I was extremely excited to play a version of checkers that payed tribute to the RPG genre, and the bloody video game carnage I've grown to love.

Friday, June 24, 2011

2 NEW XBLIG REVIEWS ON THE WAY!!!

I'm glad to let you (My Viewers/Readers) know that I have two new XBLIG reviews in the works. One of the reviews will be of kilroyfx's 'Bloody Checkers'. He has been kind enough to give me a code for review, and has kept me informed about some bug fixes that are in the works. The second XBLIG title is sosodevgame's new title 'Fluffly: Operation Overkill'. My thanks goes out to both developers for being generous enough to share their game with me. You can look forward to the reviews coming very soon. I'm currently working on 'Bloody Checkers', and I have to say I'm quite impressed. I'm also very anxious to get these reviews out there to my audience. Thanks to everyone who has taken the time to read my initial posts, and I hope you return here for more reviews. Thanks Everyone!!!



Thursday, June 23, 2011

Fighting Game Character DLC: "Is It Worth It?"

Recently gamers saw the release of Mortal Kombat's new DLC character 'Skarlet'. If I've researched correctly the 'Skarlet' DLC will cost players $4.99. This isn't bad compared to the DLC characters I bought for 'BlazBlue: Continuum Shift' ($7.99 ea.), but it's still a steep price to pay since it looks like MK's developers are looking to release a lot more characters. I'm all for new characters, but with the economy the way it is, it's getting hard for me to support my gaming habits. Currently I'm only able to focus my money on purchasing gaming necessities, and maybe one new title a month. I'm pretty sure other gamers are currently feeling the pinch from the economy's situation as well. One big issue I have with MK Developer's plan for future character releases is that some of the new ones are actually old ones. I like the old MK characters as much as the next fighting game enthusiast, but if they are going to charge five bucks a pop then I'd like to see brand new characters. That's just my stand on the issue.