Friday, April 13, 2012

Deadliest Warrior Battle of the Week: Final Round


Final Round: Deadliest Warrior: Ancient Combat’s “Battle of the Week” Closes with a Bloody Prince and an Ancient Commander

Deadliest Warrior: Ancient Combat Battle of the Week Part 5: Vlad the Impaler vs Hannibal

It is the final week before the launch of Deadliest Warrior: Ancient Combat, the retail compilation of Deadliest Warrior: The Game and Deadliest Warrior: Legends.  Two of history’s greatest men are dueling to the death, and in this final week it’s the bloody inspiration for Dracula, the Prince of Wallachia, Vlad the Impaler, set in opposition to the famed classical commander of North Africa, Hannibal. Both of these men battled against strong opposing forces, but what will happen when they oppose each other?
 

It’s a battle of sinister brutality versus composed and defined warfare. It’s up to the players to decide who will leave the arena with their arms, legs, and even head still attached!

Fred's Fridays Ep.7: "Desolation & Despair"


"... Mom!? Dad!?"

Wednesday, April 11, 2012

Septipus: Tentacle Apocalypse (XBLIG): "An Epic Game With An Unusually Sinister Villain & Equally Unusual Hero"

Very rarely have I had the chance to review an indie game, or video game that has such a great production value as 'Septipus: Tentacle Apocalypse' has. Everything about this game was delivered in an epic way. The developer, 'Soulfire Software' definitely put a lot of effort into their release of this game. Everything from the game design to the music involved shows that the developer really wanted to deliver a quality product. I actually played through the game early this morning, and enjoyed every single minute of it despite the sometimes gut wrenching difficulty that was presented. After doing my playthrough I actually rated 'Septipus: Tentacle Apocalypse' through the XBL dashboard giving it a full five stars. This alone lets you know what I think about the game. It's not often that I take the time to give a game any ratings let alone a five star rating. Before I ramble on too much I will proceed with my review.

Tuesday, April 10, 2012

Hop and Pop (XBLIG): "Classic Puzzle Gaming With a Twist"

I'm a gamer who enjoys all kinds of games. I definitely have my favorite genres, but I'm always open to new gaming experiences. This is what sets me apart from a lot of gamers, and reviewers out there. The main reason I brought this up as my introductory paragraph is that 'Geex Games' wasn't sure if I'd be interested in reviewing their action/puzzle game 'Hop and Pop', because of the info within my bio description. They didn't hesitate in giving me the review code, but I could tell they were a little worried if I would be able to give the game a fair review. To clear things up I always give every game I review a fair chance no matter what genre it may be. I always go into a game with an unbiased opinion, and only develop my opinion/s after playing it. I also try not to tear a game apart in a rude manner unless I pay a significant amount of money for it only to realize that it was a waste. These are good things to keep in mind when I ask you (the developer) for a review code, or when you request that I do a review for you.

Saturday, April 7, 2012

Gamestop Power Up Rewards: "BlazBlue Jubei Plushie"

I thought I would share some pictures of my latest Gamestop Power Up Reward. I thought it was a cool little item especially since it was a character from the BlazBlue fighting games. The plushie is of a character named Jubei from 'BlazBlue: Continuum Shift'. He's not a playable character in the game which is kind of unfortunate. In the game he basically mentors 'Ragna the Bloodedge' in the ways of combat, and teaches him about his replacement arm, the Azure Grimoire via the story mode. I hope you enjoy the look at this fairly cool, and kawaii little plushie! ...

Friday, April 6, 2012

Fred's Fridays Ep.6: "Q & A Sessions with the Developer & Programmer"

Today for "Fred's Fridays" I thought it would be nice to do a little "Q & A" session. I came up with some questions that covered the more personal aspect of the developer's (Adam), and the programmer's (Jamie) lifestyles. I also included some questions about their XBLIG projects, 'Dawn of the Fred', and 'Night of the Fred'. I felt this 'Q & A' session was a necessary step to better connect you (the readers/gamers) with the developer, and programmer. I always find it interesting to be able to know a developer on a more personal level, and I hope you feel the same way. I hope you enjoy this look at the more personal side of the developer, and programmer behind @StickyDPadGames. Without further adieu I present to you "Fred's Fridays Ep.6"!!!