Sunday, August 5, 2012

Rock, Paper, Lazers (XBLIG): "A Whimsical Shmup With A Unique Twist"

When it comes down to reviewing XBLIG titles there are certain things that I look for. The most significant thing of all though is originality. As we all have noticed by now there are copies  upon copies of indie games plaguing the XBLIG marketplace. Very rarely do I see an entirely unique, and well developed game on there. It's a sad situation that has become more prevalent as time has passed. Thankfully all is not lost. There are some indie developers such as Cubegg who try to at least put a new spin on an old genre. With their newly released title "Rock, Paper, Lazers" they have added some spice to the dull appetizer that is the XBLIG marketplace.

Thursday, August 2, 2012

Murder For Dinner (XBLIG): "A CLUE-like Murder Mystery"

Indie games seemed to have once again picked up in popularity among aspiring game developers. I'm not only seeing more unique XBLIG titles coming to light, but kickstarter programs have also spawned featuring entirely unique video game creations by never-before-known developers. Recently a new XBLIG developer called Detroit Game Studio contacted me about reviewing their latest creation, "Murder for Dinner". In their email they told me a little about the game, and described it as an Agatha Christie/Clue style murder mystery. Needless to say the idea of the game definitely caught my attention. As a reviewer I try to cover games that are truly "unique", and this game fit the bill. I set out to see what the fuss was all about, and find out why it warranted a 240 msp price tag.

Pinball Arcade (XBLA): "Update"

Well it seems that the developers over at 'Farsight Studios' may have actually been listening to reviewers such as myself. This morning during my routine browsing of the Xbox Marketplace I found a fairly significant update for the "Pinball Arcade" game. This update was 88+ MB in size, and included fixes for the game's visuals, and other things that plagued the quality of the game. After downloading the update I set out to see just how much had changed since the last time I played the game.

Tuesday, July 31, 2012

Obsessive Collecting Disorder (XBLIG): "A Stylish & Challenging Indie Game With a Parody Twist"

As a reviewer I sometimes go above, and beyond the call of duty to bring you guys the latest reviews. In some instances this includes enduring extreme video game challenges that are darn near impossible to complete. This time around the developers at Super Smith Bros. kindly asked me to review their new indie game Obsessive Collecting Disorder. I actually knew what I was getting myself into when I agreed to review their game. There was something about it that screamed quality to me though. As I did my playthrough of OCD I found it somewhat fun in a "Glutton for Punishment" sort of way. In the end the game not only tried my patience in numerous ways, but it also made me laugh which is definitely a plus in my book.

Monday, July 30, 2012

"Help Jeremy McGrath Out With His Efforts & Gain An Awesome XBLA Racing Game"

I would like to add my thoughts to the previously posted article ...

Cancer is a scary thing that is unfortunately affecting more, and more people every day. I've had relatives who survived their fight with Cancer for the long haul, so I know what Jeremy McGrath is going through. It think it's very kind of him to offer up his sales money to show support for the organization that helped find a bone marrow match for his wife. In turn I believe his efforts can help others who are looking for a match as well. As far a the game goes it's definitely worth every cent/point. I reviewed the game a while back, and it recieved some much deserved praise from me. If you haven't got the game yet definitely get it. You'll not only be supporting a great cause, but you'll also be gaining a very fun game.

- Brad (OtakuDante) -