Friday, July 19, 2013

Mamorukun Curse! (PSN)



When I first heard the title "Mamorukun Curse!" I had no clue in hell as to what it was about. Through the usual Youtube, and internet research though the details about the game did begin to emerge. Even so it wasn't until I actually got my hands on the game that it all began to truly make sense. The title "Mamorukun Curse!", which is odd in it's own right is actually a play on words that most anime lovers will understand. In most anime situations that involve younger characters "kun" is added to their name as a sign of affection in the shared character dialogue. Hence the title, "Mamomorukun's Curse". The main character of the game who goes by the name "Mamoru" ended up meeting his untimely demise as he was crossing a road in the real world. This vehicular tragedy ended up sending poor Mamoru barreling head first into the afterlife along with a handful of other boys, and girls from other parts of the real world. This newly banded army of friends found that not only they were dead, but that in order to gain a second chance at life in the real world that they'd have to aid the eccentric afterlife tour guide, "Fululu (pronounced "Fururu")" in the removal of an otherworldy threat. It is this vaguely fleshed out plot setup that is the basis for this full-fledged Japanese shmup (Shoot'em Up).

Thursday, July 18, 2013

R.I.P.D. the Game (XBLA/PSN)

There's been a lot of buzz going around the internet these past couple of weeks regarding Universal's theatrical release of "R.I.P.D.". Most people see many similarities when compared to the former "M.I.B." movie series. I myself can definitely see the initial based title, and the basic plot of the film being slightly similar to "M.I.B.". At the same time though I can also say to you that it won't be a complete knock-off of said franchise. What Universal, Atlus, and Oldschool Games are obviously trying to achieve is an afterlife oriented experience in which dead law enforcement of the past (namely Roy & Nick) are standing up against an unseen threat. While this secret organization of good guys versus bad guys is similar to that of "M.I.B." the threat against the "R.I.P.D." officers are anything, but the same. In the case of "R.I.P.D." the threat does not come in the form of otherworldly aliens, but instead the ghastly, and disfigured souls of the criminally departed whom walk unnoticed amongst the living. The "R.I.P.D.", or "Rest In Peace Department" as they are known have been monitoring the recent deado gold theft activities, and have sent out Nick (A newly deceased cop) along with an old time sheriff named Roy to investigate the situation as well as take out any deados that they find. This of course is the basis, and overall premise behind the game of the same name.

Monday, July 15, 2013

Pacific Rim (XBLA)



By now most of you have heard about, or even seen the theatrical release of Guillermo del Toro's "Pacific Rim". Myself, being the Guillermo del Toro fan that I am was actually surprised to learn that he was involved in the making of it. It was a pleasant surprise indeed. Not many directors can create/incorporate such unique, and interesting creature designs as Guillermo can. This fact alone was the driving force behind my decision to take on Yuke's latest robotic video game creation. For those of you who don't know of Yuke's they had previously released another robot oriented XBLA title based on the movie "Real Steel". Myself, and other gaming journalists pretty much agreed that that particular film-to-game release was a pure money maker. The DLC needed to customize your dueling robots would set you back a pretty penny, and as a result the game's popularity waned a good bit. Thankfully though Yuke's has returned with a vengeance, and has minimized the dreaded DLC that they had become synonymous with.

Wednesday, July 10, 2013

Time and Eternity (PS3/PSN)



Through vivid dream-like animations, symphonic music, witty character dialogue, and brilliant voice acting NIS America breathes life into this vibrant fun-filled anime adventure otherwise known as, "Time and Eternity". The plot, as simple as it may seem involves the marital love interests of a pervy husband-to-be, and a seemingly innocent bride-to-be. Toki, the princess of Kazma is soon to be betrothed to her beloved yet quirky knight in shining armor (*INSERT YOUR NAME HERE*). Sadly, as it often goes in such a tale of love-filled fantasy the main wedding event is spoiled by some uninvited guests, and things immediately go from being joyful to grim, and even sorrowful. In this game's moment of tragedy the princesses' long hidden secret is revealed unwillingly as her dual soul "Towa" emerges to save the day. The prince who was mortally wounded is left unable to defend his bride, and sits slumped down watching his precious Toki, now turned Towa take out the assassins single-handedly.