Thursday, September 19, 2013

GTAV (PS3): "First Impressions"

For some reason, or another I went with the "In Crowd" on my purchase of GTAV. I guess curiosity finally got the best of me. In all honesty though it was online that really caught my attention in this instance. While many gamers have no doubt spent hours upon hours playing through the previous GTA games I'm one of those rare exceptions who has never (and I mean "NEVER") played a GTA game in my life, so my purchase was more of an impulse buy in that respect. I did watch my brother play through Vice City once, but that's about it when it comes down to my prior knowledge of the series. Luckily for you guys & gals that means I went in with a totally unbiased opinion. I didn't really know what to expect from the game. Of course I've heard plenty of tales about banging strippers, boobs, and all the criminal activities that a modern day gangster wannabe could hope for though. Regardless of my knowledge, or lack thereof I feel I should I should give to you my first impressions of the game. Aren't you lucky? xD

Atelier Totori Plus: The Adventurer of Arland (PS VITA)

The "Atelier" (meaning: "an artist's workshop") series of RPGs has been around for quite some time now. You'll find that there has been an impressive amount of releases on both consoles (PS1, PS2, PS3, Dreamcast), and handhelds (WonderSwan Color, Gameboy Advance, Nintendo DS, PSP, PS Vita) throughout the years (1997 - 2013). These games range from Japan only releases to limited stateside releases, and even remakes. Gust Corporation who were the developers behind this unique series of alchemy based RPGs have always stuck to their tried, and true formula of introducing a new alchemist with each game release along with a unique story to accompany that individual. The gameplay of each title as one might expect is centered mostly around alchemy, and the crafting of various items. Throw in an alchemist against an ominous threat/situation, and you'll have the experience in a nutshell.

Wednesday, September 18, 2013

Dragon's Crown: "Patch 1.02 & Patch Notes"



Greetings fellow Dragon's Crown adventurers! Both veterans, and new players alike will be glad to hear that the team at ATLUS is continuing to hear your voices, and deal with any issues that may, or may not be plaguing you. In this latest update, deemed "Patch 1.02' you'll find such things as game stability fixes, online improvements, and even character changes. It's definitely nice to hear that ATLUS actually gives a damn about their game, and their audience unlike some other developers out there ... eh, Infinity Ward/Activision? Anyways, I will more than gladly share with you a copy & pasted version of this update detailing all the changes that have been made. If you find that you run into any other issues that have yet to be fixed be sure to get in contact with ATLUS as they will no doubt help you out.

Tuesday, September 17, 2013

CHAOS CODE (PSN): "Secret Character Variation"

It has been my experience with fighting games over the years that some developers love to hide hidden features, or characters with the constructs of their game. Seeing that FK Digital's "Chaos Code" was inspired by such 2D fighters I decided to check out the game's roster more closely, and see if I could find any hidden characters. Surprisingly enough I have found one such character based secret, and knowing the developer there may very well be other secrets hidden for us gamers to find. As far as the character secret goes it is basically a variation of the pervy "Hikaru". Every anime fighting game with any hint of humor will always have such a character in their roster. It never fails. Even so, this new variation known as "MG Hikaru" takes perverted to the next level.