Saturday, December 21, 2013

More Holiday Greetings From the PR & Devs I Work With!!!

After typing up my article about the digital holiday greeting card I got from Fabian Florez (Gentleman Squid Studio) I received a few more digital greetings from other PR, and game developers. I love the fact that these men, and women of the industry don't mind sharing a little holiday spirit with me, and the other journalists who have poured our hearts out this year trying to promote the products that they make. It lets me know that someone out there in the game making/promoting industry actually cares about what I do. As such I'd like to take the time to share with you these images, and links so that you too can partake of the acts of kindness. I do understand that they were meant for me, but I think you'll enjoy them just the same. Thanks to Atlus, Neocore Games, and Reverb for the Awesome holiday greetings!!!

Friday, December 20, 2013

POS - "Piece Of Silver, Less Than Gold"

This my friends is an open letter to the online gaming community, and the companies that make the online gaming experiences possible. I have personally reached the point to where I'm about to give up on fighting games entirely, and possibly even online gaming. This possible future decision of mine is due to the POS (Piece of Shit) gamers out there who think it's alright to ruin the online experience with their BS antics. The fact is that many people in the gaming community have begun to think that this hacking, lagswitching, and cheap play is an acceptable thing since it has become so commonplace. I see more an more gamers giving into the cheaper side of gaming as a result. It's like a bad f*cking pandemic that's spreading like wildfire. Well I'm here to tell you differently. IT IS NOT OKAY! Just because a million gamers across the globe choose to act like trolling jackasses doesn't make it an acceptable trend. I don't think it's alright, and you shouldn't either. In fact as consumers we should be bitching about this with our wallets, and with our words. Until something effective is done about the matter no one should spend one damn cent. Someone in the industry needs to step up to the plate, and do something about this growing problem. I, myself have given advice on numerous occasions as to what could be done, but sadly my expert advice is falling on deaf ears. I believe it would take a million of us saying the same thing to get the point across, and unfortunately that sort of percentage lies with the ones causing the issue.

Thursday, December 19, 2013

Sorcery Saga: Curse of the Great Curry God (PS VITA)

In the world of gaming you'll find plenty of copycat ideas, and blatant rip-offs. Most of the gameplay mechanics that are copied, and combined with these new game creations end up making for a complete mess. In other instances the mixture of old gameplay features, and new plot material works in the developer's favor. In the case of Compile Heart's "Sorcery Saga: Curse of the Great Curry God" the mixture works out quite nicely for the most part. It contains some LOL humor mixed with memorable characters, and a lighthearted story that is entirely unique to it. On top of the new also comes some features that definitely seem inspired by previously released PS3, and PS VITA RPGs. Among the inspired tidbits you'll find dungeon crawling turn based mechanics very similar to that of NISA's "The Guided Fate Paradox". There's also hint's of other NISA RPGs thrown into the mix such as that of the "Atelier" series. While I could pick at the game all day for containing such content the fact remains that I think Aksys Games, and Compile Heart came out smelling like roses with this JRPG release.

Wednesday, December 18, 2013

Season's Greetings From Gentleman Squid Studios!!!

Over the years that I've been reviewing for "OtakuDante's Gaming Inferno" I've made many friends with the PR staff members, and development crews who make the games that you, and I play. Both indie developers, and retail developers alike have been thankful for the critiques that I have provided, and in turn I have been thankful for their generosity. Some of them have even sent emails containing very nice "Thank You!" messages expressing their gratitude for my hard work. It is this appreciation, and earned friendship that remains part of the reason as to why I continue to do what I do. I absolutely love the people who make the gaming industry so grand, and love to play my role in spreading the word on their products as well. Game developers such as Fabian Florez of "Gentleman Squid Studios" are the epitome of what a game developer should be in regards to the appreciation of fans, and journalists. This year Fabian continued with his gracious nature by sending me yet another digital greeting card wishing me, my family, and my friends the best this holiday season. The artistic image, and well wishes definitely brought a smile to my face. It's not often that I'm gifted such a greeting from any developer a year, or even years after I've reviewed their game.

Pinball FX2: "Dr. Strange" (XBLA)

The origins of the well spoken, and all powerful mystic known as Dr. Strange are about as strange as the name he bares. His first appearance which was featured in the 1963 issue of Marvel's "Strange Tales #110" only gave a glimpse of the superhero who was inspired by an early 1930's radio show character (Chandu the Magician). It wasn't until later issues that his origin story was revealed, and that Dr. Strange earned a proper place amongst Marvel's vast mythology. Like his radio counter part Doctor Stephen Vincent Strange delved into the mysteries, and mythologies of the arcane. He used his mystic powers throughout his many different comic book appearances to thwart otherworldly threats (Nightmare, Dormamu, Shuma Gorath ...), some of which could have ended the world if he were not to have intervened. This charismatic, and all powerful character has appeared in many different forms throughout the years. He's had his own standalone series, has been a guest to other superhero's tales, and has even appeared in various form entertainment outlets as well as on merchandise related collectibles. Some of you will even know him for his appearance as one of the roster members in Capcom's fighting game "Marvel vs Capcom 3".

Monday, December 16, 2013

Super Street Fighter IV 2012 AE Version Differences, Flaws & The Reasons I'll Likely Not Buy the Ultra Version in 2014

Okay folks. I just got through playing the PS3 version of "SSFIVAE 2012", and I'm pissed. I'm pissed that I even spent a dime on the POS (Piece of Shit). I'm fit to rage, and rant all day long about it. Before I lose my cool though I'd like to go over the differences between the Xbox 360, and the PS3 versions of the game with you. I'd also like to go over the game's flaws in regards to my main character Vega as well as some in-game features that need to be fixed if the game is ever going to be worth a purchase on the PS3. Please bare with me as I may use some cuss words in this informative rant, because Capcom really screwed the pooch with this BS. I take back ever taking up for Capcom. I think that unless they can get their shit together, and create a proper gaming experience their company should belly up, and die out. As cold as that statement is I've come to the conclusion that it is a justified one. The Capcom of the 80's that produced amazing gaming experiences is no longer alive today. That's just how it is.