Saturday, November 12, 2016

Brad Carver on LinkedIn!!!

You've no doubt saw me struggle at impressing some developers, studios, publishers, and PR these past couple of years. My review count has definitely suffered. In light of this I decided to up my social status by joining LinkedIn. It proved to be a very useful outlet for relaying exactly who I am as a business man as well as what my ideals, and goals are as a freelance journalist. Those privileged to my account's information have gotten to see a different side of me that most of you don't get to. A more intellectual, and business savvy side. It is reserved mainly for providers in the industries I work in though. Things like my education, my previous work, and social engagements are listed. While I'm not going to openly share the link to my LinkedIn for obvious reasons my future is looking bright. Currently I'm at all-star status on LinkedIn, and am gaining all sorts of new leads. This in itself motivates me to continue doing what I do, so you can expect more from me in the months, and possibly years to come.

Thursday, November 10, 2016

Sword Art Online: Hollow Realization ~ Deluxe Edition (PS4)

Bandai Namco's latest installment in the SAO video game series builds upon what the story has established so far. It rehashes past anime installment's happenings through optional in-game inquiries, and pushes the evolving story forward in full effect through the reintroduction of the attached lore's VRMMORPG experience which manifests itself within a fantasy world that is all too familiar to the previous characters involved. As with the first SAO tech disaster involving beta testers of the new virtual reality NervGear who were trapped against their will in a VRMMORPG called "Sword Art Online", Kirito and his band of unlikely friends from the previous encounter return to their former SAO battlegrounds in Ainclad (now Ainground) via another special beta test in hopes of facing their own fears, and moving forward with their lives as friends. Upon entering the familiar yet somewhat different virtual realm of "Sword Art Online: Origins" though Kirito is immediately met with the gaze of a mysterious NPC girl, and a message shortly thereafter stating that whoever sent it was back in Ainclad. These strange occurrences left Kirito with a lot of questions, but in doing so didn't overshadow his online reunion too much, initially ...

Wednesday, November 2, 2016

Earth's Dawn (PS4)

Awesome. Stunningly surreal. Eerie. Awe-Inspiring. These are some of the descriptive words I'd choose to describe Rising Star Game's latest new-gen indie release, "Earth's Dawn". It reminds me of games like those from Vanillaware such as "Odin Sphere" yet it is done up in such a way to bypass even that sort of greatness with a more dark, mature, and foreboding tone. The animated marionette style characters, the post-apocalyptic science fiction setting, and the fast paced combo heavy gameplay come together so perfectly in blend I could recommend this game without going any further. Even the character customization is so deeply involved it's quite impressive in it's own right. I had ton of fun playing it, and I think you would too if you gave it a chance. For review sake though I will breakdown all the juicy details for you. I really want you to understand what this game is about, and what it offers you at the $29.99 price mark. I know that's a steep price for an indie, but I believe it is worth it, especially for the retail physical copy.

Monday, October 31, 2016

Dragon Ball Xenoverse 2 (PS4)

Bandai Namco's "Dragon Ball Xenoverse 2" is a game that caters wholly to fans of the Dragon Ball anime, and it's growing lore. It's pure fan service done up in a non-canon way that could be easily considered canon. As far as the story goes you, as a Dragon Ball Time Patroller must prevent time from being altered under the guide of various Dragon Ball characters including Trunks, and the Supreme Kai of Time. Unfortunately there are also some shady characters working behind the scenes trying to make your work harder for you. Like you, they too can travel through time, and change history through their actions. When it comes to your character's involvement you are more, or less the destined silent protagonist. The hero, or heroine of the game. You interact with certain individuals within Conton City (the home of the Time Patrol), and move the story forward by taking on ranked parallel quests, or character driven quests pertaining to rifts opened up above the city. You can even leisurely battle other 'Dragon Ball Xenoverse 2' players, or AI controlled characters in order to improve upon your custom character through the earned rewards.

Once the game begins you will immediately be prompted to either port over your original Xenoverse character, or create a new one from five different Dragon Ball races. If you do have a save file from the previous installment you'll be notified that some items may be carried over, but also that some may not. The items that don't make it will be transformed into in-game credit which can be used to purchase newer items. Supposing you choose the latter option you'll find that these races with which you can create your character include Majin, Saiyan, Earthlings, Namekian, and Freiza. All of whom fans will be familiar with. The character customization process you'll work your way through is decently detailed with various options relating to body type, facial features, and even colors. Once your character is created, and named they'll be ushered in as a Time Patroller whose sole duty is to correct historical events, and make sure time goes along as it's supposed to. Along with the Supreme Kai of Time, the elder Kai, Trunks, and many other Dragon Ball favorites you'll arrange your outings through the districts of Conton City. Your all in one hub for every in-game activity whether it be offline, or online. According to Gamestop's televised advertisements there are double the amount of things to do this time around in comparison to the original Xenoverse. From what I've seen the game definitely has it's replay value, and value in content.

Saturday, October 29, 2016

BlazBlue: Central Fiction (PS4)

What have I gotten myself into!? I never thought I'd see in the series of BlazBlue such utterly harmful design decisions. This not only applies to the tweaked gameplay, the returning features, and the new characters, but also an in-game community forum that delves into more darker territory with it's potential ramifications. As a former fan of Aksys fighters I've taken to Twitter, and Youtube often to express my woes in regards to BlazBlue, and various other fighting games from their studio for the hope that the series might see a brighter future. I've pointed out that there needs to be a change for one reason or another, but mainly pertaining to online functionality, and harmful character designs. While I find those are mostly not addressed here yet again that's not what really bothers me. Within it's new features BBCF has an even darker side motivated by political agendas, and hidden propaganda. Both things of which the game has you agree not to participate in before taking advantage of it's new forum community feature. It's these double standards which Aksys has stated in the bold print that they'll hold as legally binding towards gamers. Never before have I seen a game take such a bold, politically driven, and motivated stance in the realm of online gaming, and interactivity. It effectively cripples your right to complain about the game within the game (specifically the forum feature), and holds you criminally liable should you even slightly overstep your boundaries. The studio uses the vague term "slander" and "discrimination" as a way to explain away what could simply be potentially harmful views against the game or even the company. Even calling out cheaters as cheaters is prohibited. I digress though ...

Wednesday, October 26, 2016

Criminal Girls 2: Party Favors (PS VITA)

No matter how perverted or unfairly censored you may think the latest installment of Criminal Girls is I've personally found myself enjoying it. Everything from the constantly unfolding plot to the mythology revolving around a system of judgment that sends naughty girls to hell before they've ever committed a crime drew me in, and kept me wanting to play the game through to the end. The characters involved, their life circumstances, and their unique assortment of personalities (or personality disorders) brought to the game something more than the presence of the usual heroes, and heroines we are often used to controlling in JRPG adventures. The fact that the girls, or rather "delinquents" are fighting not for the greater good, but are instead fighting to be reformed in order to escape hell along with the program instructor makes the experience all the more intriguing. Of course as the gamer you take on the role of said male instructor, and must cope with your amnesiac situation while doing as you are told by a mysterious person who talks to you through a radio. The prison system's "reformation" program that you'll be applying as appointed instructor includes some lewd motion rubbing motivation via touchscreen interactions, the gaining of trust through given answers, teamwork, and the traversing of the multiple floor dungeon that you are in. Needless to say you will also be fighting baddies in the form of warped convicts who have become monsters through their own sinful deeds. Supposing you, and your delinquent crew makes it to the top floor you are promised a way back home, but whether or not that holds to be true is up to you to find out ...