Wednesday, October 30, 2019

Call of Duty: Modern Warfare | The Multiplayer Experience As Seen By A Returning CoD Player

I know you guys, and gals have likely got a million questions running through your mind if you have not already bought into the new Call of Duty game. You've likely heard that the camping is causing people to cancel their pre-orders, and that the maps are littered with so many camping spots that it forces players to camp. Having currently spent six hours in multiplayer I can say that it is very campy, but that it's more on the side of realism than it is simply an experience built around camping. It is a very tactical war-like multiplayer that makes you advance as if you were in a real war, and to that extent it's not all that bad. Infinity Ward does good to give you all the necessary tools to combat the threats at hand, and offers counter vantage points that level out the playing field no matter which direction either team of players might be approaching from. With the usual gun setup that is very similar to past Call of Duty games in a lot of ways also comes the ability to mount your gun against surfaces Rainbow Six style for sneaky peeking. I'd say, all things considered, this new Call of Duty is a mixture of the old CoD experience, Rainbow Six Siege, and Battlefield. Borrowing a little from each in a well balanced format that is most definitely an esports worthy venture.

Friday, October 25, 2019

Driven Out | A Straightforward Side-Scrolling Souls-Like Experience

NoPest Production's "Driven Out" is what I like to call a straightforward side-scrolling Souls-like experience. The premise is simple, but the execution thereof extremely difficult to master. Basically, as a female protagonist driven out of her village for undisclosed reasons you must journey out into the world fighting anything, and anyone that you confront. This includes everything from medieval soldiers, and peasants to mythical creatures. Using only a sword dropped by an initially combative, and elusive knight in armor this lady villager must ultimately progress ever forward while utilizing a tool of witchcraft she stumbled upon that allows her to place a sort of resurrection marker for when she falls in battle. As long as the marker has the energy, and remains undamaged by the assailants she can continue where the witchcraft contraption has been placed. Making it a checkpoint for progress sake. Thus is the gimmick of the game.

Tuesday, October 22, 2019

Minotaur Arcade Vol.1 | Trippy Arcade Action For The PS4

Llamasoft continues their trend of trippery with this micro-collection of arcade tribute games for the PS4, and PSVR consoles. Going from "Polybius" to what could best be described as a virtual assault on the senses "Minotaur Arcade Vol.1" brings to the gamer two hard to master experiences burdened by blinding colors, flashing lights, and oldschool chiptune sounds. Something I couldn't see being all too pleasant in VR, but definitely doable in the standard console format. Epilepsy, and seizure potential aside. With the budget priced package that is this game you get both "Gridrunner" and "Goat Up", collectively. Both in standard PS4 format as well as PSVR format. The titles alone are probably confusing to anyone reading this, but one is a shmup, and the other a tough as nails platformer.

Tuesday, October 15, 2019

Pig Eat Ball | Grotesque Game Of Gluttonous Gobbling

Mommy's Best Games once again delivers an indie of insane proportions. A grotesque game of gluttonous gobbling. This time it is centered around a junction of connected space stations, the Cake King who is the ruler of them all, and his daughter to be wed, Princess Bow. For whatever reason the king decides it's high time his daughter, who happens to be a pig, gets married. To find a suitable suitor he plans on hosting a series of challenges. Learning of his plans Princess Bow decides to enter the contest herself in disguise to keep from having her dreams of getting out, and exploring the universe to be dashed to bits. And thus it is through these disguises that she gains abilities that will help her better suction tennis balls like a Hoover vacuum cleaner as she attempts to collect them all in order to win the pearls that it takes to advance to the next part of the competition. As you will find out this is done by taking on clam challenges, winning medals for timed completion, and objective based goals bested. The competition along the way is varied, and the challenges challenging. You'll find Princess Bow facing simple ball collecting challenges, racing against the clock to collect balls, and even fighting for survival in challenges filled with bacon letting hazards that will keep Princess Bow from collecting what needs to be collected. Supposing you are able to help her through though she will come out on top as the victor, and not be made to marry her life away.

The Ninja Saviors: Return of the Warriors | An Updated Port From The Arcades To The PS4

Hailing from a time when local Arcades were still a thing, and co-op 4 player brawlers were the trend there existed Taito's, "The Ninja Saviors: Return of the Warriors". A game meant to be played in the company of friends on a weekend when school wasn't in session, or even during after school hours. Staying true to the Arcade experience of the late 80's that it was born from this port brings back in full the fight of three cybernetic assassins at the heart of the story as they face off against a nation's corrupt leader named Banglar, and his loyal regime. As a Ninja, a Kunoichi, and a Kamaichi the game tasks you, and your joining friends to battle the enemy as they come in from all sides, and in all kinds of forms. It's seven stages of challenging mob style gameplay, and one final fight with easy to understand mechanics that will allow you complete the entire set of operations, stylishly.