Eastasiasoft's "Rogue Explorer" is a stage by stage Metroidvania platformer with roguelite elements, and an easily accessible crafting system. In it you take on the role of a customizable explorer as they explore newly themed areas, and the depths therein to find the loot and coin needed to progress further on their journey. Perils come in the form of lesser enemies, and bosses that vary from stage to stage. The stage themes consist of about four to six rooms each with the exit to each room being a purple vortex hidden somewhere in the mix of the maze that each stage is. An exit which an onscreen pointer points you towards from your spawning point.
As you make your way through each maze-like interior you'll find chests to loot, and item drops or coins from downed enemies that stand in your way. The item bags provide materials as well as the occasional equipment piece for your explorer. These stages are made accessible via a menu system at a village hub area where three staple menu features are present. At the hub you can spend coin on permanent skill upgrades via the ability menu. Things like extra health, dodge ability boosts, and critical hit boosts among other things. Stacking them for use in follow-up playthroughs. You can also visit the guild menu where access to the named stages are there to choose from. Each initially accessible with only an explore option immediately available. A playthrough that requires full completion before the depth explore option is opened up for additional loot farming purposes.