Nothing goes together quite like Lovecraftian horror, and seafaring villages. In fact I'd be so bold as to say that Team17's latest fishing based sim, "Dredge", showcases this complimentary bond by taking some notes from the pages of Lovecraft's lore. Both the psychological, and otherworldly aspects of those literary works of horror ...
Featuring a capsized captain conveniently washed ashore on the docks of a coastal village known as Greater Marrow the story of 'Dredge' begins with a deal offered from the surprisingly expectant resident mayor. Trading a working ship for helping out the village the mayor sets the stage for the fisherman's journey into madness. Thus the fisherman hoists the anchor, and begins a seemingly fruitful career spanning across several island villages. Dredging the deep and shallows for fish, materials, and trinkets at the behest of those who would request such services from him. Unbeknownst to him though there are otherworldly things at play, and not just in the depths of the great below. Certain key characters harbor an unusual interest in the fisherman's exploits, and are more than willing to pay him for pursuing their odd requests. Each in their own personal way.