Atari once again gives a classic from their video game library the "Recharged" treatment. A score based, and modernized minimalist reimagining of the retro experience of the same name. This time around that game is none other than "Missile Command". Released just in time for it's 40th anniversary. While the mechanics of Missile Command, at base level, are the same the newer features included in this recharged edition ramp up the action significantly with power-ups, upgrades, and a bonus modifier system that changes the way the game is played, and the way that high scores are achieved. Accompanied by a mission mode objectives that will try even the most battle hardened Missile Command pros this budget bundle is the perfect test of skill for those willing to revisit the past, and take the challenge.
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Yars': Recharged | PS4 Review
The Yars' games of yesteryear and Atari fame were not without their lore. As such it kind of saddens me to say that once again the developer dropped that aspect of the game in favor of gameplay. Minor complaints aside, this recharged reimagining of Atari's "Yars' Revenge" packs a helluva punch with it's gameplay presentation. Focusing mainly on two modes of play including arcade, and mission you'll find plenty to return to as you shoot or nibble your way to that top score.
The gameplay objectives, regardless of mode, are not unlike the methods of a murder hornet setting up shop in a bee's hive. As one of two winged alien humanoids you have to harvest energy from protective honeycomb like barriers surrounding your enemies, and destroy defense cores/turrets in order to make vulnerable said enemy's super weapon that lies behind them all. All while dodging bullets, and one hit cannon blasts. Doing so fills up an energy gauge, and gains you pilot seat access to a super cannon that can deal the deathblow to your alien adversary in two well placed shots. Attempts at clearing these battles are governed mostly by your life stock of three hits, and your ability to dodge threats while minding the end goal with your variety of attack options. It is with those three hits, and your skills that you'll either succeed or fail at your mission. It goes without saying that you can go solo or have a friend tag along for some local co-op in both the arcade and mission modes.