Showing posts with label First Impressions. Show all posts
Showing posts with label First Impressions. Show all posts

Wednesday, September 6, 2017

Destiny 2 ~ First Impressions

Though I'm only part of the way into Destiny 2's story campaign I'm finding a detachment from the situation, and the characters presented in the extended lore. Instead of building upon the dire circumstances plaguing Earth, and it's citizens Bungie pushes things forward at breakneck speed not building enough upon side characters' relationships, but instead going way overboard with the guardian's role in the predicament. While everyone else from Earth's last safe haven struggle somewhat to get their sh*t together, and put up a fight your guardian, and ghost have a miraculous vision that leads them to a chunk of the Traveler which in turn restores their gifted powers. Ultimately making them the last hope for humanity. Between the immersion breaking missions, and the cutscenes that follow in which your guardian and ghost gain the starring role you'll find little emphasis on the emotional joint elements that should have been in place in such a tale. Everything in the story seems halfhearted, and forced to a point that it's more like an expansion to the first game than a true sequel. Your roles as the guardian hero (from what I've seen) include missions that require going from area to area to rebuild social gathering sites, and fixing safeguards as well as taking on outings that require you to fight supposedly formidable foes. The usual enemy suspects return seeming so out of place, and equally as forced as everything else that their existence is of little consequence to the proposed pivotal points of the new Destiny equation.

Saturday, January 17, 2015

Xbox One: First Impressions

Some of you know by now that Santa Clause gifted me an Xbox One for Christmas last year. I had been a good boy (Not really xD), and was found fit enough to receive a second new-gen console for my many good deeds. Since I received the Xbox One I've honestly not felt compelled to play it at all though. It could be the limited game selection I've amassed for it, or the simple fact that the UI (User Interface) is as complicated to navigate as Microsoft's Windows 8. Either way I've not spent much time playing it, and haven't really felt the desire to ...

Monday, October 7, 2013

Battlefield 4 Open Beta (PS3) - "First Impressions"

I fully realize that this game is still in the "Open Beta" state, and that changes are likely coming in the days leading up to the game's release date. Even so what I have experienced while playing the Open Beta leads me to believe that many more patches will have to be put into place following the game's official release in order for it to even be a near flawless experience. As far as complaints go I'm finding a lot of glitches pertaining to the use of the knife as well as the sensitivity of the knifing effect. Other gripes include the poorly rendered map (Siege of Shanghai), and the less than current-gen look of the game as a whole. I know that some of you will disagree about the graphics, but in all honesty the game's visual points are basically glamorized current-gen lighting, and reflection applications. Nothing more, and nothing less.