Tuesday, April 17, 2012

SkullGirls (XBLA): "The Review"

As I promised earlier in my "Rant" I'm here to deliver to you my "Review" of the new fighting game 'Skullgirls'. If you haven't read my rant yet I suggest you do that either before, or after reading this review. It tells some things that really bothered me about the game as well as some significant issues that plague the game in it's current state. While my rant is a little on the rough side I believe it properly conveys how frustrated I was with the game when I played it. I will not be as blunt, or straight forward with my review though. This review is mainly here to let you know about the characters, modes, controls, graphics, and other features that the game has to offer. I hope both my rant, and review gives you enough insight into 'Skullgirls' to allow you to make an educated decision if you choose to buy the game. Without further adieu lets get this show on the road!

Saturday, April 14, 2012

Skullgirls (XBLA): "The Rant"

After thinking long, and hard on how I was going to approach my review of 'Skullgirls' I decided on dividing it into two separate posts. The first post, which is the one you are about to, is appropriately titled "The Rant". This post will be where I lay down my opinions on the game. The second post will be titled "The Review", and will come later giving you all the details of the game without my opinions cluttering up the post. I feel this separation of review, and rant is necessary. It allows me to give my opinion in it's purest form while not having to give the details of the game. This is opposite to the "The Review" which will give you details about the game without you having to hear me complain about the issues that plague it. Without further adieu I think it's time to get the show on the road!

Friday, April 13, 2012

Deadliest Warrior Battle of the Week: Final Round


Final Round: Deadliest Warrior: Ancient Combat’s “Battle of the Week” Closes with a Bloody Prince and an Ancient Commander

Deadliest Warrior: Ancient Combat Battle of the Week Part 5: Vlad the Impaler vs Hannibal

It is the final week before the launch of Deadliest Warrior: Ancient Combat, the retail compilation of Deadliest Warrior: The Game and Deadliest Warrior: Legends.  Two of history’s greatest men are dueling to the death, and in this final week it’s the bloody inspiration for Dracula, the Prince of Wallachia, Vlad the Impaler, set in opposition to the famed classical commander of North Africa, Hannibal. Both of these men battled against strong opposing forces, but what will happen when they oppose each other?
 

It’s a battle of sinister brutality versus composed and defined warfare. It’s up to the players to decide who will leave the arena with their arms, legs, and even head still attached!

Fred's Fridays Ep.7: "Desolation & Despair"


"... Mom!? Dad!?"

Wednesday, April 11, 2012

Septipus: Tentacle Apocalypse (XBLIG): "An Epic Game With An Unusually Sinister Villain & Equally Unusual Hero"

Very rarely have I had the chance to review an indie game, or video game that has such a great production value as 'Septipus: Tentacle Apocalypse' has. Everything about this game was delivered in an epic way. The developer, 'Soulfire Software' definitely put a lot of effort into their release of this game. Everything from the game design to the music involved shows that the developer really wanted to deliver a quality product. I actually played through the game early this morning, and enjoyed every single minute of it despite the sometimes gut wrenching difficulty that was presented. After doing my playthrough I actually rated 'Septipus: Tentacle Apocalypse' through the XBL dashboard giving it a full five stars. This alone lets you know what I think about the game. It's not often that I take the time to give a game any ratings let alone a five star rating. Before I ramble on too much I will proceed with my review.

Tuesday, April 10, 2012

Hop and Pop (XBLIG): "Classic Puzzle Gaming With a Twist"

I'm a gamer who enjoys all kinds of games. I definitely have my favorite genres, but I'm always open to new gaming experiences. This is what sets me apart from a lot of gamers, and reviewers out there. The main reason I brought this up as my introductory paragraph is that 'Geex Games' wasn't sure if I'd be interested in reviewing their action/puzzle game 'Hop and Pop', because of the info within my bio description. They didn't hesitate in giving me the review code, but I could tell they were a little worried if I would be able to give the game a fair review. To clear things up I always give every game I review a fair chance no matter what genre it may be. I always go into a game with an unbiased opinion, and only develop my opinion/s after playing it. I also try not to tear a game apart in a rude manner unless I pay a significant amount of money for it only to realize that it was a waste. These are good things to keep in mind when I ask you (the developer) for a review code, or when you request that I do a review for you.