Thursday, June 14, 2012

Shooting Chicken Brutal Suckers (XBLIG): "Kohei Gallery's Anime Hijinks Continue"

Out of all the Japanese based XBLIG developers 'Kohei Gallery' definitely outdoes the rest. During my time as an XBLIG reviewer I have covered two of their games on my blog. The first one I encountered was a racy anime puzzle game with "Moe" girls in it. While the images were a tad bit on the sexy side the puzzle mechanics of that game were very impressive. I had never played another game like it in my life. The second "Kohei Gallery" game I reviewed was "Houchi Play" which was a pervy sort of game where the goal was to inch the old guy ever closer down a bench to the cosplay ladies at the end without being noticed. Once again I found the game to have a unique design, and concept. As a result "Houchi Play" has become one of my all time favorite anime XBLIG titles. Not many games can make you laugh, and have fun like that game does.

After a short absence from the XBLIG marketplace "Kohei Gallery" has returned with a sequel to a game that was created two years ago. I had actually purchased the first game which was called "Shooting Chicken Revenge". The difficulty was honestly a little to serious for my tastes, but it seemed to be well designed. I had never seen a game like it though. The aim of the first game was to survive a never ending onslaught of what looked like stiff rubber chickens. It was a wacky concept, and something I would have enjoyed if it weren't for the extreme difficulty of the game. I have to say that I never thought "Kohei Gallery" would revisit the series, and make a sequel but I think it's a cool concept ... So, here we are about to dive into my review of "Shooting Chicken Brutal Suckers". You'll need to prepare yourself for some wacky word play cause I've got a lot to say about this odd indie game.

Interview with @unthrown of EpTic Gaming

As a gamer my online friends definitely mean a lot to me. Whether I'm tweeting with them via Twitter, or enjoying some game time with them it always brightens my day. One such friend goes by the Twitter alias @unthrown. Me, and @unthrown have been friends for a while now, and through Twitter I have found that we have a lot in common. Not only are both of us serious gamers, but we also work as video game journalists. During one of our Twitter chats I talked with @unthrown about doing an interview. He ended up accepting the offer without hesitation. Shortly afterwards I worked on coming up with an interview to share with you guys, and gals. The interview has been in the works for a while, but today I got the interview answers back from him. I hope you enjoy this interview, and get to know my friend a little better as a result.

Neocore Games - The Incredible Adventures of Van Helsing (Screenshots)



I learned about Neocore Game's upcoming RPG title "The Incredible Adventures of Van Helsing" a few months ago. The game definitely caught my attention with it's unique art style. I'm a fan of RPGs, and anything to do with vampires/monsters. After contacting the developer about doing a review they gladly accepted my request, and added me on their mailing list for info on the upcoming XBLA title. I'm here today to share with you some of the first screenshots that were made available to the media/press. I hope you enjoy the look at this truly amazing game that is set to grace the XBLA library later this year!

Wednesday, June 13, 2012

Silver Dollar Games - "One Finger Death Punch (Work In Progress)"

Silver Dollar Games is one of my all time favorite XBLIG developers. While some reviewers heckle them over meaningless stuff I find some very intelligent game design in what they produce. I have enjoyed playing many hours on such games as "The Jump Hero", and "Ranger". Their one of a kind shmup called "sins of the Flesh" even held my undivided attention. Not many game developers would continue on after getting bad feedback such as 'Silver Dollar Games' has. I tip my hat off to Jon, and David for their persistence in the face of adversity. I hope they continue to produce many more games in the months to come!

If you have been keeping a watch on Jon, and David Flook's work then you'll likely know of their upcoming game "One Finger Death Punch". I actually featured an article about the game here on my blog some months ago. I am totally psyched about this game! The devs have really outdone themselves this time around, and by the looks of things the game is going to contain their signature simple control layout, and scored based gameplay. I'm absolutely thrilled just thinking about it. My point for bringing up all of this though is that I received an email giving specific details on what's going to be included with the game. I would like to take the time to share the email with you so that 'Silver Dollar Games' hard efforts will not be in vain.

Monday, June 11, 2012

Bang Bang Racing (XBLA): "A Flashy Arcade Racing Game"

There are only a handful of XBLA game developers out there that really grab, and hold my attention with what they release. Digital Reality just so happens to be one of those said developers. While I've actually only played, and reviewed two of there titles (Skydrift & Sine Mora) those two games were so impressive that I ended up recommending them to my readers. When I caught word of "Bang Bang Racing", their latest XBLA title I hoped that the trend of excellence would continue. What I ended up finding was a flashy arcade racer that didn't play as well as I'd hoped. There were some elements that just didn't seem to work in the game's favor, and as a result kept me from enjoying the game to it's fullest. As I give the details of the game in my review I will try my best to explain what I mean, so sit back, relax, and prepare for the truth as told by yours truly ...