Wednesday, May 27, 2020

Demon's Tier+ (PS4)

Completing the Diabolocal Minds trilogy is "Demon's Tier+". A game that follows loosely in the footsteps of the unrelated standalone indie titles within the developer's series including "Xenon Valkyrie+", and "Riddle Corpses EX". All of which found a home on the PlayStation 4 platform. With this third entry by developer Diabolical Minds, and publisher COWCAT we get a somewhat familiar story set in a kingdom brought to ruin by a corrupt king's evil deeds. Through King Thosgar's legacy of evil, and his binding blood contract with a demon the future of the kingdom under his reign of terror falls to an invasion of monsters, and the mysterious return of said monsters thousands of years later through a hole in a nearby village. As a ragtag group of heroes for hire you set out to investigate the hole, and the monstrous plague. Through provided services you ready the weapons of your trade, pack for the perilous dive into the depths below, and face what awaits in the demon's tiers.

Tuesday, May 26, 2020

Call of Duty | 3 Battle Passes In

Call of Duty for me is a love/hate relationship. On one hand it is my go to guilty pleasure. I enjoy playing it for the laughs, and the grinding. It gives me something to work towards, and with the latest installment there is so much more to earn, and unlock. With the battle pass being as generous as it is it gives even non-paying players a reason to grind. On the flip side of all that is the glaring problem that is the online multiplayer. That, and matchmaking. It is plagued by a handful of problems. These problems include the usual player mischief as well as decisions made, and implemented by the developer in such a way as to steer the player base towards a certain type of experience. With the latter I'm talking about the throttling of players' internet speed when they opt out of crossplay. They seem hellbent on forcing crossplay despite the community collectively calling it out as bad. I've personally known before the cross console play was a thing that going up against PC and mobile gamers was a major issue. With different controls, and netcode between the platforms there are both advantages, and disadvantages to some. This of course still has not been addressed by the developer.

Tuesday, May 19, 2020

Superhero-X (PS4)

Well, what can I say? This game, Superhero-X, is ambitious. It's definitely indie. It most certainly feels like the foundation to something that could be better. For those of you who happened up on this review, and are wondering what the hell I'm blabbering on about it's all about a new 2.5D fighting game on the PS4. A 2.5D fighting game known as "Superhero-X". It is a bare bones concept style of experience that isn't anywhere near as polished as modern fighting games, but does present some interesting features that are unique to it. Coming in with the staple arcade mode, survival mode, missions, and training mode is a character customization that is somewhat decent. It allows you to create your own Superhero-X from the name to appearance, and allows you play as said character offline, or in couch co-op. Something that's been done to an extent in 3D fighting games, but not in 2D fighters. Unfortunately that plus side, is greatly overshadowed by the game's glaring issues.